Greetings everyone,
We've release a number of hotfixes intended to address some of the reported issues after the release of version 0.32. You can find all the details in the changelog below:
v0.32.5
(July/23, 2024)
Game Engine
- This release implements more security improvements. Please update as soon as possible
- Fixed a bug that some users might suffer while the Ctrl-F framerate panel is displayed
v0.32.4
(July/11, 2024)
Game Engine
- Fixed a crash when using the native Linux port
v0.32.3
(July/10, 2024)
Vehicles
- ETK I-Series
- Added Gambler 500 configuration with new parts, new rim variation, lift, roof cage, front bumper, patent pending piano mount, and a new skin, it is based off of the vlog in the real-life Gambler 500 series

- Updated lights
PropsAdded configurations with weight and value info displayed on UI to all props. This is also needed for automated documentationLevels
- West Coast, USA
- Fixed missing road/curbs mesh at fuel station near player garage
- Fixed canal water
- Adjusted tunnel light bleed
- Fixed waypoints and enhanced AI flow in different areas
- Updated Shuffleboard logistics computer screen
- Fixed different decalroads layering issues and materials
- Fixed different normal errors on some meshes
- Fixed some mesh collisions
- Deleted some materials duplicates
ItalyFixed texture stretch on sidewalkDeleted old test meshCommonUpdated some old files versionScenarios
- Fixed Senseless Destruction Crawl scenario not working due to player vehicle breaking suspension on spawn
Input & FFB
- Added input mapping for Turtle Beach Velocity-one Race
Game Engine
- This release implements security improvements. Please update as soon as possible
- Mod Manager: Fixed Lua exception when zip file isn’t done transferring to mod folder
v0.32.2
(May/23, 2024)
Vehicles
- Autobello Piccolina
- Fixed wrong model years on Baja Extreme configuration
- Fixed incorrectly placed right mirror origin
Bruckell BastionFixed wrong cargobox strap deform groups on rear seatsBruckell LeGranFixed trunk opening/closing issues with some spoilersCivetta ScintillaFixed seat cargo load box syntax errorETK 800-SeriesImproved stability of widebody doors to match the normal doorsETK I-SeriesImproved stability of mirrorsGavril D-SeriesAdded log strapsFixed issues with logs clipping with bed when high log diameter setGavril T-SeriesAdded lights to headache rackRemoved the ability to remove interior completelyFixed mixer controls not working when default ignition state in settings is OffFixed duplicate stock ECUHirochi AurataAdded cargo load box supportHirochi SBR4Added seat cargo boxesIbishu BX-SeriesAdded remaining parts to derby configsFixed duplicate flexbodies in sport intakeFixed dynamic decals not working on aftermarket partsFixed brake booster position on LHD/RHD dashboardsFixed some issues in the engine bayImplemented improvements for arcade mode shift pointImplemented cooling improvementsFixed steering breaking too easily with some 14x8 wheelsFixed typo in rear bumper trimIbishu HopperFixed headlight flares positionAdded seat cargo boxesIbishu Pigeon/WigeonMade steering wheel prop move equal amount left/right (note, physical steering itself is now not symmetrical, car will turn more to one side than the other)Soliad LansdaleFixed wrong lettering on 3.8 SE AWD (A) configurationFixed simple traffic variant deforming itself on normal driving, causing it to stop randomly in trafficCommonOff-road lightsFixed some offroad roof light props being invertedSimplified traffic carsFixed duplicate triangles on some carsTrailersConverted all trailers to use the new landing gear system from log trailerFixed missing weight info in UIFixed inverted landing gear control key bindingsContainer TrailerStiffened 40ft bogieFlatbed trailerFixed console warnings on short trailer with steel coilFixed rear 20t steel coil spinning when loaded on some configurationsReduced bogie autocoupling radius to prevent damage related to another issueFixed wrong light prop positions on 32ft variantLog TrailerReduced maximum allowed log length to prevent issues with clipping and breaking strapsTanker TrailerFixed wrong kingpin height on long variantFixed default config not existingPropsLogs propFixed literally unplayable ™ typoLevels
- Johnson Valley
- Fixed duplicated materials
- Fixed console warnings
Jungle Rock IslandFixed console warningsCommonFixed several bugs on materials and meshesFixed some decals positionFixed a number of floating objectsMissions
- Updated prefab for AI Race mission: Wild West Trails
- Added Finish and Outro camera path elements in the Missions editor for AI Races
Virtual Reality
- Fixed a crash to desktop when using a Varjo VR headset with the native OpenXR support. In addition, if you experience a gray screen when using SteamVR, please update to the latest version of Varjo software
AI & Traffic
- Made further improvements to the respawn logic
World Editor
- Interface: replaced a few icons of the ScriptAI tool for more user-friendly ones
Flowgraph Editor
- Play ScriptAI Recording node: Fixed ScriptAI data not loading if the input string contains an extension
Game Engine
- Resource Checker: Fixed issues with false positives when file extension was missing from texture path
Jbeam
- Fixed component merging
- Added ability to use components inside calculations (documentation)
- Added ability to use vec3, quat and concat functions inside calculations (documentation)
- Improved expression error handling and error messages
v0.32.1
(Apr/24, 2024)
Vehicles
- Bruckell Bastion
- Fixed trunk not opening with Nomi wing
Gavril D-SeriesAdded log loadsGavril H-SeriesFixed wrong rear load slot name on extended variantAdded log loadsGavril T-SeriesFixed cement mixer halogen light deformmaterialHirochi SunburstRevised steering geometry to avoid over centering effect when reversing at full lockIbishu BX-SeriesAdded “Drag” skinUpdated “Drag (A)” configAdded “Old Paint” skinAdded “The Malodorous (M)” configAdded bash bars and other derby partsFixed wrong shifter on street tuned configMoved horn slot to dashboard to fix sound location conflict with shifterFixed typo in radio blanking plate nameFixed no texture odometer on traffic variantsFixed coupe taillights having no collision trianglesFixed non-centered brake discs with drift suspensionFixed literally unplayable ™ bumper trimTrailersFrameless Dump TrailerFixed typo in Dump Body Hydraulics part nameLog TrailerFixed typo in short trailer config descriptionPropsLogs PropLowered minimum length allowed in Tuning menuCommonFixed some typos in description of BX-seriesAdded explanation to drift config description about how the mirrored livery is intentional, reflecting (hah) the IRL japanese/drifting culture trend, rather than being a bugLevels
- West Coast, USA
- Fixed collision issue in Logistic garage buidling
- Fixed collision on railway bridge
- Fixed glass material
East Coast, USAFixed tree eating carSmall IslandFixed spiky terrainCommonFixed annotations on all mapsUI
- Fixed an issue that prevented Steam username to be displayed on license plates
- Fixed mission markers showing sometimes even when the setting was disabled
- Increased the size of left panel in Garage
- Improved Options layout to support long titles from localisation
- Vehicle selector counter now respects Aux checkbox
- In old vehicle configuration Tuning, Live updates option now saves its state
- Icon color and size handling improvements
- New Vehicle Configuration UI
- Improved numerical order in dropdowns of Parts selector
- Implemented filtering on Save&Load when entering a name
- Fixed an error when switches being interactive when disabled
- Tuning now respects "hideInUI" parameter
- Live update option now saves its state in Parts selector and Tuning
- Parts selector UI improved
- Save&Load thumbnail checkbox now functional
- Dropdown built-in search now shows "not found" message
- Tuning now has everything sorted
Cameras
- Crash Camera
- Fixed camera getting triggered by pooled inactive traffic vehicles
- Lowered cooldown between two triggers of the crash camera
- Fixed issue where changing the camera reset the cooldown
- Fixed broken interaction when recovering vehicle while the crash cam is active
Early Preview: Career Mode
- Fixed several minor localization issues
- Fixed tutorial out of bounds check not working properly in some cases
- You can now “give back” trailers when delivering them
- Improved delivery screens “locked” messages
- Fixed milestones breaking the game in some cases
- Improved Progress and Milestone pages visuals
- Career Branches Landing UI facelift
- Made branch skill cards look more clickable with mouse pointer
- Milestones screen adjustments
- Career Progress landing adjustments
- Focus and hover styles update for the career Branch Progress Landing
Traffic
- Fixed wrong calculation for minimum respawn distance
- Small performance improvements
Audio
- Changed muffling values of new i4 1600 and 2000 to 0.33 from 0.25, and re-balanced volumes between the different RPM loops.
- Reduced volume of “low air pressure alarm”
World Editor
- Added Vehicle Detail Viewer (Window → Experimental → Vehicle detail viewer)
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Render
- Fixed rare crash when using Vulkan renderer
- Improved behaviour of Vulkan renderer during OOM situations (out of memory)
- Fixed crash when using Vulkan renderer after minimize the game window
Jbeam
- Fixed triangle visualization breaking with “loose tires”