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Everafter Falls - Art Book›Events›Upcoming changes and QOL improvements
Community

Upcoming changes and QOL improvements

Everafter Falls - Art Book · published 2 years ago

All eventsPlayers around this dateRead on Steam

Thanks to all the players who have given feedback and reported bugs/issues since the launch.

I just want everyone to know I am reading your feedback, if you do have a suggestion, issues, or any type of feedback, please send me a message through discord or email me at [email protected]

I've had an overwhelming amount of people reach out and have been working hard on getting out an update that addresses the most pressing issues.

There will be some more guidance added during the early stages of the game, nothing too much, but some nudges in the right direction.

A preview of changes to come:

For example, if you have not discovered the RUNE quest/visited the Portal by day 2, a blue star will show up on your map near the portals showing a point of interest.

The Fishing Mini game can be turned off in the settings, so that simply casting the rope and pressing at the nibble will catch a fish.

Balance changes to some of the item costs and crafting requirements, a small preview of intended changes are as follows:

Silk worm farm Sand Dollar num item required from 5 > 3
Delicate tapping kit removed Malachite item requirement
Delicate tapping kit silk rope 4 > 3
Delicate tapping kit 1 x Maple Syrup changed to 2 x Maple Sap
Small sand dollar spawn chances increased
Support drone price 3000 > 2500
“PewPew” card 30,000 > 20,000
Health potion 500 > 250
Greater health potion 2000 > 1000
Museum books 300 >200

Other changes to come include
- A mirror to change your appearance/look mid game.
- A non-binary option for gender selection
- Being able to mark an NPC and see a direction arrow for that character

These are just some changes planned for upcoming patches, they may not make it in the very next patch, but will as soon as feasible.

----------------------

I am prioritizing issues affecting progression/gameplay first, such as controller and camera issues with co-op. My publisher is working on stability issues for console versions.

Thanks so much for playing the game, I plan to continuously work on it to make it a smooth, enjoyable experience for as many people as possible.

Husky

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