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Eternal Card Game›Events›Eternal—May Hotfix
Game update

Eternal—May Hotfix

Eternal Card Game · published 2 years ago

All eventsPlayers around this dateRead on Steam

We’re turning a new leaf with this new update! Players can expect multiple bug fixes, AI improvements, and new Voice Overs.

Bug Fixes:

  • Fixed an issue where Territorial Flametongue and Pouncing Predator could damage a unit that left play in response
  • Fixed an issue where Dragonfly Lancer could update its stats in the middle of combat damage
  • Fixed an issue where Ageless Knight could update its stats in the middle of combat damage
  • Fixed an issue where Cirt, Prime Deserter could fail to update its stats during battle phases
  • Fixed an issue where units protected by General Fiera couldn’t be targeted by damage spells during battle phases
  • Fixed an issue where factionless units granted Inscribe couldn’t be inscribed unless you had enough available power
  • Fixed an issue where Pledge units granted Inscribe couldn’t be played as sigils if you had enough available power
  • Fixed an issue where Poacher’s Menagerie’s Entomb could fail to sacrifice other Menageries if it hadn’t created any units yet
  • Fixed an issue where a re-played Manacles could sacrifice itself when a previously linked unit dies
  • Fixed an issue where Wildlands Scavenging’s prompt text was inaccurate when a relic must be sacrificed
  • Fixed an issue where cards with pending discard effects were not separated from other copies when viewing the enemy player’s hand
  • Fixed an issue where Tayana, the Mender would fail to draw some relics that sacrifice at end of turn
  • Fixed an issue where Quinn, Master Tracker would stun your own Lord Ragnar
  • Fixed an issue where Destiny spells drawn by Stormhalt Concoction could get stuck presenting
  • Fixed an issue where Strip for Parts could weak hint when there was a valid target in your void
  • Fixed an issue where Strip for Parts’ void selection could be skipped
  • Fixed an issue where the AI took a long time to play the weapon created by Exalted
  • Fixed an issue where the AI would not activate Highwind Glider
  • Fixed an issue where the AI would play Nightfall spells like Shiver for no value

Improvements:

  • Implemented VO for several recent Chapter units
  • Implemented VO for the Triumph cycle and Information Leak

These changes are now live!

Thank you for your continued support and happy playing!

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