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Breakthrough Soundtrack›Events›README.txt
Community

README.txt

Breakthrough Soundtrack · published 5 Jul 2024, 11:10 UTC

All eventsPlayers around this dateRead on Steam

Hello!
Thank you for reading this README.txt.
In this article, I'll be telling you about Q&As of this game and further updates.

Q&A

Q. What is this game?
A. This is a game where you draw a line to provide electricity into ●<--this shape, from ■<--this thing.

Q. Tell me a way to play.
A. Select a shape to place from the bottom box, and place the shape by dragging the mouse on the map. The angle of shapes will be changed to the way you dragged it.

Q. It's too difficult to clear.
A. You are able to skip the "gen" by pressing the S key.

Q. The game screen is going crazy!
A. Please inform the issue on the Steam community thread, so I can fix it(maybe).

Further updates

Now, I'm planning to release,

・One major update・One medium update・Several hotfixes

Please be aware that both major and medium updates do not completely change the fundamental game system and it's just additional content.
The release date is planned to be within two weeks from the game release(07/05/2024) for the major one, and one month for the medium one.
Now, I've started a new project that requires many works. However, because of insufficient human resources(1 full-time employee<--me!), Additional contents of the game Breakthrough are estimated to be few. I am so sorry, but I would like to ask for your understanding.

More from Breakthrough Soundtrack

Other announcements

All events
In-game event4 Jan 2026UPDATE 26/01/04Changes: ・Implemented several fixes regarding the recently released DLC, "Additional Contents". (Click here for DLC details) ・Fixed critical bugs related to music playback and other miscellaneous issues.Breakthrough SoundtracGame update25 Dec 2025Update 25/12/26Changes: ・Fixed an issue where the game failed to launch ・Added data for future updatesBreakthrough SoundtracGame update4 Oct 2025MINORFIX8.patchChanges: ・Addressed a security vulnerability issue in Unity.