Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Bump in the Night›Events›Progress on the Church map and various general updates
In-game event

Progress on the Church map and various general updates

Bump in the Night · published 17 May 2024, 23:04 UTC

All eventsPlayers around this dateRead on Steam

Hello ghost hunters,

Development continues apace! We've continued to build out the church map - as you can see, the hiding closet on this map is a bit different ;)

Rooms are fleshed out, buildings are built, now it's just a matter of filling out the level with a ton of events and scares (some of which are unique to the church!).

Have any kinds of scares you particularly want to see on the church map? Join our discord and hit us with some suggestions / feedback!

Aside from the church, more events and scares have been added to the first map alongside a few secret features for the lobby, a new optional brightness slider step during the tutorial, more recognized voice commands, etc. There's a bunch of improvements going into the demo so don't fear that the church is taking up all of our development resources.

We'll be announcing the third map theme soon, thank you all for your continued support!

More from Bump in the Night

Other announcements

All events
In-game event6 Sep 2026Multiplayer Pre-Patch!Hello ghost hunters, we've had some exciting features cooking... The biggest of which we'd like to announce is....the impending multiplayer feature! The update has taken a bit since BITN was originally architected from the ground-up as a singleplayer game, but we're happy to officially tease the feature now that it's nearly ready! More info coming soon on that front... As for today's update, we…Community31 Oct 2025Happy Halloween from Elzolabs!All Hallow's Eve is upon us, where the border between our realm and the one beyond grows thin... So it's a perfect time to hunt some ghosts! We're also cooking up one of our biggest features yet...stay tuned!Bump in the NightGame update21 Oct 2025Small patch with fixes, quality of life improvements, and some new events!Hey folks, we've been working on the big feature for our next major update but wanted to get out some bug fixes and the new spooks we've added! As usual we're not going to spoil the events, you'll see those in the wild... As some of you know, our loading screens are drawn by the same ghost writing behavior as you'll see in-game - but featuring cats that our community submitted on Discord! In th…