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SCP: EVENT CLASSIFIEDEventsFuture Content Plans
Community

Future Content Plans

SCP: EVENT CLASSIFIED · published 17 May 2024, 06:02 UTC

All eventsPlayers around this dateRead on Steam

Hello there. It's been more than two weeks since the game's early access release date, but the only news was that we were fixing bugs. It's time to fix it.

In recent weeks, there has been really active work on fixing bugs in the game, but in addition to them, the 3d department is creating new locations, new items, new models of SCP objects that we want to add to the game. Yes, you heard right. Despite the existing problems with online, as well as problems with in-game bugs, bugs and softlocks, we continue to work on expanding the content of the game.

While the coders are busy with solving game problems, modellers and animators are also contributing to the development of the project.

So, we present you the following 3 future SCP objects in order, starting with SCP 035

A playable SCP, currently the content chamber of this SCP object (which also performs the role of its spawn point) is in the process of creation. Details about the gameplay loop will be available later.

The highlight of the program, SCP 363

A playable SCP, a containment chamber is planned, the mechanics is based on interaction with light/dark zones and dynamic growth/decrease. Details about the gameplay loop will be available later.

And finally, SCP 303

An unplayable SCP, an independent, autonomous NPC that randomly appears at different points on the map. The game mechanics details will not be disclosed.

Among other things, we also devote time to reworking the damage system towards a system of different types of damage. Yes, very soon different entities will have different resistances to different types of damage. Fire extinguishers for SCP 457 will also be added.

In general, work on the game is going on as before. We are sorry that the product turned out to be imperfect, but we will correct our own mistakes. And as soon as the bugs are fixed, we will return to adding new content to the game.

For those who are concerned about the fate of the game and online troubles, don't worry, we will work on our project as long as there are people who support us and believe in what we are doing.

More from SCP: EVENT CLASSIFIED

Other announcements

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Major update25 May 2025Current situation on the projectDear community members ・We sincerely apologize for the prolonged lack of activity. Recently, circumstances have arisen that prevented us from posting as frequently as before. ・We would like to begin by addressing what happened after the release and why things unfolded the way they did. ・Initially, we estimated that the next stages of the project’s development would take significantly less time.…SCP: EVENT CLASSIFIEDGame update28 Apr 2024SCP: Event Classified v0.5.3Hello, we have delivered this new patch for the game, below you can find a list of the main changes. Meanwhile we are preparing more things for you, so stay tuned. Thanks for your support and have a nice day. =) Client fixes: - Fix door and light unloading behavior that was causing missed doors and strange door animator behavior (doors opening when you look at them) - Fix voice chat bug in idle…Community27 Apr 2024Hotfix will be soon / Fresh news about game stateWe've encountered a lot of unexpected bugs, but our bravest soldiers are working on fresh fixes. A big patch is coming out next week (WE HOPE SO, ████ ████) , and the game will be more stable than it is now. We're also working on a few softlocks / client stability as well as player expirience issues (like dumb camera shake, we've already reduced it and you'll see it in the next patch). ████, ██…