Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Raining Blood: HellfireEventsBiggest Update to date! V 0.9 is here
Major update

Biggest Update to date! V 0.9 is here

Raining Blood: Hellfire · published 24 Jun 2024, 18:00 UTC

All eventsPlayers around this dateRead on Steam

Patch Notes - Version Beta 0.9

New Feature:

You can now revive using your Demon Horns.

Reworks & Improvements:

Physics Improvements:

Fireball enemy bodies are now pushed with the force of the last shot.
Large larva bodies now have physics.
Improved physics for enemy body impacts: they no longer bounce like footballs.
Improved explosion physics: damage increases the closer the target is to the epicenter, and pushes enemies based on their distance from the epicenter. The player needs to be very close to the explosion to take damage.

Cemetery Gates Rework:

Removed one of the purposeless gates.
Better weapons distributed in the initial area.

Weapon Improvements:

Buffed grenade launcher: more bullets and larger explosion radius.
Improvements to all explosive weapons.
Upgrades to most weapons.
Buff to Azau's dash.
Buff to Azau's knife.
Buff to Big Iron: more damage, faster bullets, greater knockback.
Buff to various other weapons.
Reworked bullet physics on enemies: bullets now push enemies according to shot speed.
Bullets push enemies farther.
Applied bullet physics to flying enemies: flyers now recoil from shots.

General Improvements:

Striker can now be upgraded at Caishen.
Damage numbers now appear with explosions.
Prices of doors and weapons shown in green when affordable. In red only when not.
Animation when earning more points.
Pop-up animation for hit indicators on enemies.
Floating text indicating the amount of points earned.
New players start the game with 10 Demon Horns.

Bug Fixes:

Fixed the bug causing OctoHead projectiles to move strangely when hit and when dying.
Fixed the bug with controller input when selecting the language on the first game launch.
More than 3 runes in the inventory no longer get cut off.

Gameplay Adjustments:

Easy mode temporarily removed.
Faster pacing: new hordes start more quickly.
Different types of enemies now spawn at the beginning of the game.
More points awarded per kill.
Rain effect during multiple waves of 5. OctoHead now spawns in waves 5, 10, and 15.
Renamed Extra Ammo Rune to Extended Mag for better clarity.

More from Raining Blood: Hellfire

Other announcements

All events
Community7 Jan 2026What’s coming next?Hey everyone! Sorry for being a bit quiet lately 😅 — little by little, I’ve been working on the next Raining Blood update . I’ve been juggling game development with my work as an artist to pay the bills hahaha, so progress has been a bit slower than I’d like. That said, a lot of cool stuff is coming together , and I can already share some of what’s on the way 👇 🔫 Ammo Vendor NPC in Safe Zone…Major update25 Aug 2025Raining Blood + Heavy.Future🎸 Raining Blood + Heavy.Future Raining Blood is teaming up with Heavy.Future , a music label dedicated to producing and promoting independent heavy metal. Their main project is led by the band and influencer ocaradometal . We’re bringing 5 brand-new tracks from them into the game! Now, every boss fight has its own unique soundtrack to make battles even more epic. The new songs added are: · Sea…In-game event11 Aug 2025Update 1.0.15Update 1.0.15 · Fixed final boss bug where it would get stuck · No longer rolls the same rune twice · Added minimum values for special ability and melee attack to prevent them from reaching zero and breaking the game · Minions are killed when the boss dies · No healing in the safe zone with the rune that heals every 30s · Final safe zone now has pots that drop items, one extra weapon to purchas…