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Thyria›Events›The cube automated defenses are there!
Game update

The cube automated defenses are there!

Thyria · published 6 Jun 2024, 09:07 UTC · build 14623382

All eventsPlayers around this dateRead on Steam

New features: The Cube defence 0.9 is live!
> Introduced 6 new varieties of active circuits. Each circuit have scaling attributes depending on the Thyria's level and the item quality.
> Each active circuit casts a shadow remnant of Thyria, inducing new animations.
> Each active circuit has an average of 3 variants behavior for multiple combinations and builds.
> The pustule can now be dealt with the ink currency: Spend the ink to pick the game's aspect you're stronger at!
> Introduced the new "passive" circuit item class.
> The Cube now has specific slots for either the core, active or passive slots. There's a maximum of 7 slots among which 1 must be the core, 2 are for passives, and 4 for actives.
> Changed the introduction workflow, to get faster to the 1st dream, and provide the 1st circuit as a choice among 3 randomly generated.
> Thyria has a fixed number of 3 spells. Among which 2 are statics (dash & objective detection) and one harming dynamic spell slot (that can welcome the sheaf of fire, fireball...).

-> Most of all added locales are not yet translated in other languages than english.

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