Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
NIGHT-RUNNERS PROLOGUEEventsPATCH v0.998 (AI Fix, +more)
Game update

PATCH v0.998 (AI Fix, +more)

NIGHT-RUNNERS PROLOGUE · published 25 Feb 2024, 14:36 UTC · build 13557889

All eventsPlayers around this dateRead on Steam

FIXES:

- Lowered difficulty for the early game races, will slowly increase as player wins races
- Lowered AI anti-ram speed threshold
- Lowered g-company AI racer's HP targets
- Lowered drag race difficulty
- Lowered fast travel cost and removed possibility of no fast travel offer
- Increased stock car handling
- Increased stock car torque in high gears
- Fixed AI anti-pit prevention not working
- Added AI Racer 'HP estimation' when you look at them in the PA
- Added option to move shifting controls to bumpers (located in SETTINGS -> GAME)
- Added tutorial hint for GPS
- Added tutorial hint for change camera
- Added inverted look options for walk and car cameras (located in SETTINGS -> GAME)
- Added highlighted zones for intractable areas
- Added more brightness to driving map
- Added white cross on GPS for race checkpoints
- Raised TPS cameras height
- Moved GPS into bottom left corner
- Removed 'express delivery' option, you now will just pay for 'delivery' of parts.
- Removed option to enter storage from choosing category
- Can skip race start cutscenes all the time, except boss races
- Loan shark can now call you when you leave PA
- Changed loading screen videos codec back to H264 from VP8

KNOWN BUGS:
- game crashing on livery import for some people
- AI sometimes falling through map/disappearing when too far ahead

More from NIGHT-RUNNERS PROLOGUE

Other announcements

All events
NIGHT-RUNNERS PROLOGUEGame update5 May 2024Patch v1.3 (Car Launch Bug Fix, New Songs, Chassis Rake, +more)FIXES: - Fixed car launch/kickflip bug - Added 2 new Dazegxd songs; "way 2 good(idc)" and "won't tell nobody" - Increased AI speed - Added red neon - Increased car paint reflection brightness and improved how it reacts to light - Added Ride Height and Front/Rear Camber into wheel adjustments - Added Chassis Rake handling category adjustment - Fixed 'Wildfire Prototype' having mismatched end pla…NIGHT-RUNNERS PROLOGUEGame update18 Apr 2024Patch v1.0611 (Better Car Paint, More Music FX Settings, Less Pop-in, +more)FIXES: - Car paint improvements - Increased brightness - Made brightness settings look better and work better - Fixed handbrake input being activated during phone calls on certain input maps - Fixed bug where you if ran out of fuel and then ended the night you'd get stuck - Fixed UVs being wrong on certain rims - Improved RAM usage a bit - Added buildings to reflections on "ultra" graphics sett…NIGHT-RUNNERS PROLOGUEGame update29 Mar 2024Patch v1.023 (Reshade, Remappable Controls, Lowered AI grip/weight, +more)FIXES: - New Reshade in driving area and Tatsumi PA - Added remappable controls - Fixed fast travel not stopping speed sometimes - Lowered AI grip/weight - Increased AI 'player avoid' - Improved Handling (less understeer at high speed, more oversteer at low speed) - Removed camera crash effect that would make the camera clip out of bounds - Improved player livery memory management - Made loadin…