The main purpose of Heroes of Dune is to introduce even more of the Dune universe into the game. We already had a healthy amount of Dune characters in the game (31 characters in total), but they were only present in interfaces. Heroes of Dune will bring some of them in flesh onto the map, alongside your military units.

Prominent figures of the Dune universe like Duncan Idaho and Glossu Rabban will be playable units in every game mode, and will have a tremendous impact on the battlefield.
The heroes are:

All heroes have been redesigned compared to the version currently in conquest. They are designed to have a significant impact on the military orientation of the faction. They all have a global effect, several more localized effects, and an active skill. They are more complex units than the other units in the game.
All heroes were previously councillors. Heroes and councillors are now distinct entities, which means that each faction has "lost" two councillors. To compensate, we will add two councillors to each faction (for a total of 50 named characters from the Dune universe in the game, including the DLC House Vernius of Ix).

We have revamped the combat system and all units in the game with the following objectives in mind:
As always, let us know what you think of the upcoming content! In the meantime, feel free to join our awesome (and passionate) community on our Discord server, Reddit page as well as Twitter.