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Skullgirls: UmbrellaEventsRetail Update [6/5/2024]
Game update

Retail Update [6/5/2024]

Skullgirls: Umbrella · published 5 Jun 2024, 18:06 UTC

All eventsPlayers around this dateRead on Steam

Hello,

This update contains one major upgrade to Skullgirls 2nd Encore's networking on Steam and a small handful of bug fixes. Read on for more details:


Steam Networking Update


There have been some elevated reports of connectivity issues with the Steam version of the game. This included, but wasn't limited to:

  • The game disconnecting in the middle of gameplay after playing with the opponent for some amount of time. Usually a handful of rounds.
  • The game disconnecting in between rounds or when loading into the very first round from the character select screen.
  • Other issues where connections can’t reliably be established between two players for whatever reason.


Hoping to address these issues and future-proof Skullgirls, we have upgraded the underlying Steam networking code to the latest version. This means Skullgirls now leans more on Steam to find and establish the best possible connection between players, either via direct connection or via Steam's datagram relays.

As part of this update, we've also updated the in-fight connection indicator. The "connection bars" have been replaced with a ping display.

This ping display operates using the same logic as the ping previews that exist in lobbies and quick matches. The color of the ping reading may change from green to yellow, or yellow to red, depending on ping and the jitter which is calculated in the background.

You can keep the in-game ping display on during the entire fight by using the Steam launch option

-showping


Also in this update, ping times are averaged over a shorter duration of time compared to before. Small adjustments and hiccups in your ongoing connection will make a bigger difference on the ping display, whereas before they may have not been reported.

We have high hopes that all these changes will improve the online experience of Skullgirls 2nd Encore, but any issues can be reported using the following channels:

Discord: https://discord.com/invite/skullgirls

Skullheart Forums: https://skullheart.com/


BUG FIXES

COMBAT

  • Fixed an issue where getting hit on the last frame of Pushblock could result in strange fighter velocities.

MISC

  • Fixed an issue where Double's 4th Trial was Incompletable
  • Fixed an issue with Umbrella's 1st Trial where the incorrect inputs were being shown
  • Fixed an issue with the Diamond Dynamo tutorial in Brazilian Portuguese


(Version 3.7.12)

More from Skullgirls: Umbrella

Other announcements

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Game update12 Jun 2024Retail Update [6/12/2024]Hello, Today we have a small update addressing a few additional bugs on Steam. While there have been some small patches for Skullgirls on Steam which have already included some of these changes, the following is a complete list of every combat and gameplay change made since the last version released on other platforms for easy reference. If there are no immediate issues with this build, we will…Game update7 Jun 2024Retail Update [6/7/2024]Hello, A small update today to address reports related to spectating since the last patch. Steam Networking Update · A small additional change to the last update to, hopefully, address issues being experienced when spectating fights. (Version 3.7.13)Major update29 May 2024Retail/Beta Mode Update [5/28/2024]Hello everyone! With Combo Breaker 2024 and the 2024 Skullgirls Championship Series concluded, the long awaited balance adjustments update for Skullgirls 2nd Encore is now available on all platforms! This update also includes Valentine's new cross design and other recent updates from the playable Beta on Steam. Check out the full details here: At this time, the Skullgirls 2nd Encore beta launch…