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Dig Dig Boom Playtest›Events›Fixing UI, dynamite and rope
Game update

Fixing UI, dynamite and rope

Dig Dig Boom Playtest · published 3 years ago · build 13592699

All eventsPlayers around this dateRead on Steam
  1. Addressed scaling issues with UI
  2. Fixed "Collect dynamite" not showing after dynamite is ignited
  3. Fixed "Collect dynamite" for unlit dynamite not working vertically
  4. Reworked button combos for grabbing and pulling rope to be more consistent
  5. Redesigned rope puzzle
  6. Enabled detonator (experimental)
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Dig Dig Boom PlaytestGame update25 Feb 2024Improved controller supportPatched UI and settings menu to work better with controllersDig Dig Boom PlaytestGame update20 Feb 2024Patch Feb 20Gameplay changes: · Revamped hub area, including info for puzzle portals · Redesigned the first puzzle to reduce chance of softlock · Added two failsafe-mechanics to reduce chance of softlocking at drill construction · Buffed minecart: Can now collect gold while inside it · Sand. Fixed bugs: · Dying in the hub sending you to the shadow realm · Double-cracked ice becoming indestructible when rot…Dig Dig Boom PlaytestGame update18 Feb 2024Added settings menuSettings menu added: Window mode, music and SFX volume, action hints