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Dig Dig Boom Playtest
›
Events
›
Fixing UI, dynamite and rope
Game update
Fixing UI, dynamite and rope
Dig Dig Boom Playtest
· published
3 years ago
· build
13592699
All events
Players around this date
Read on Steam
Addressed scaling issues with UI
Fixed "Collect dynamite" not showing after dynamite is ignited
Fixed "Collect dynamite" for unlit dynamite not working vertically
Reworked button combos for grabbing and pulling rope to be more consistent
Redesigned rope puzzle
Enabled detonator (experimental)
More from Dig Dig Boom Playtest
Other announcements
All events
Dig Dig Boom Playtest
Game update
25 Feb 2024
Improved controller support
Patched UI and settings menu to work better with controllers
Dig Dig Boom Playtest
Game update
20 Feb 2024
Patch Feb 20
Gameplay changes: · Revamped hub area, including info for puzzle portals · Redesigned the first puzzle to reduce chance of softlock · Added two failsafe-mechanics to reduce chance of softlocking at drill construction · Buffed minecart: Can now collect gold while inside it · Sand. Fixed bugs: · Dying in the hub sending you to the shadow realm · Double-cracked ice becoming indestructible when rot…
Dig Dig Boom Playtest
Game update
18 Feb 2024
Added settings menu
Settings menu added: Window mode, music and SFX volume, action hints