Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Stolen Realm›Events›Update v1.1.9 - Various Fixes
Game update

Update v1.1.9 - Various Fixes

Stolen Realm · published 2 years ago

All eventsPlayers around this dateRead on Steam

General Changes

  • Added night time possibility to Roguelike mode
  • Tlaloc the Storm now uses Fist of the Heavens instead of Chain Lightning

Bug Fixes

  • Fixed an issue that could cause battle turns to lock up
  • Fixed issue that would cause the client to get stuck on a loading screen when joining a game that has just previously completed an event battle
  • Fix for incorrect event spawning when switching game modes in the same session
  • Fixed issue where enemy health wouldn't function correctly when getting attacked when doing very high endless levels (600+)
  • Fixed issue which could cause boss' phases to not change correctly if the boss changes phases from poison damage or a similar effect
  • Fixed issue where Shield Mastery would increase stats on all equipped items instead of just of only shields
  • Fixed issue where the rewards screen would sometimes display an incorrect value for roguelike currency earned
  • Fixed issue where the roguelike currency in the currency display would show total currency earned instead of available currency
  • Fixed issue where exiting to Main Menu could cause various issues
More from Stolen Realm

Other announcements

All events
Community29 Aug 2026So... What’s Next for Stolen Realm? 👀Hey adventurers! We wanted to take a moment to check in with everyone and, most importantly, say thank you. Thank you for supporting Stolen Realm over the years, for continuing to play, and for taking the time to share your thoughts with us through reviews, discussions, messages, bug reports, and community polls. We’ve been reading through a lot of your feedback recently: the things you love, t…Community12 May 2026Thank You, Adventurers + Community PollWe want to start by saying thank you to everyone who has supported Stolen Realm over the years. Your support is the reason our small team gets to keep making games. With the recent launch of Stolen Realm Survivors , we’ve been reflecting on the future of the Stolen Realm universe and where the team should focus next. We’re continuing to work on fixes, improvements, and planned content updates f…Community6 May 2026From Stolen Realm to Survivors — How We Got HereHello Adventurers, With Stolen Realm Survivors launching May 7 , we wanted to share something more personal with everyone who supported us throughout the years. When we finally released Stolen Realm 1.0 two years ago, the three of us had already spent over five years building it. Before it even had a proper name, we jokingly called it “Final Baldusy” — our mashup of two games we grew up loving:…