CURE - A Hospital Simulator · published · build 24675674

Happy Friday, Doctors!
Another weekend is upon us, and its time to review what we have been doing since the launch of version 0.5. Here's a quick recap of all the hotfixes we released since the new version launched:
Fixed double use on multiple-use items
Fixed custodians stalling while looking for mop
Fixed Custodian stalling when trying to reach unreachable supplies
Fixed items falling on top of roof
Fixed the following issues when firing NPCs:
Fired NPC's getting stuck when running into zombie
Fired Custodians getting a job after being fired due to timers being triggered after they were fired
NPC's getting downed when they are fired
Fired NPC's navigation retriggering causing them to suddenly vanish (instead of getting to exit point)
Fixed custodian getting stuck staring at bed or washer due to sheet issue
Fixed custodian throwing away half-filled bags
Improved stability on custodian job switching
Fixed restroom becoming stuck as "occupied" when not occupied
Fixed urine cup boxes negatively effecting navigation
Improved custodian UI color & text
Improved [G] interaction with sheets and washing machine: sheets should now stack in a more stable way on top of washing machine
Fixed 'Full Inventory' bug
Fixed Crash related to inventory issue
Added ability to put items with use count back into boxes ( you will get those items back first )
Fixed Wall positions for paint
Custodians can no longer place bodies in morgue through floor
Fixed Filled Trash Bag supply notification
Fixed Delivered boxes falling on the roof
Fixed Items vanishing after minigames
Reduced CT Scan appernace
[G] drop on sheet while looking at washing machine will sort the bedsheets
Fixed Multiple Custodian issues due to Inventory issue
Fixed Custodians taking X-1 of required supply in specific cases
Replaced starter box of cleaning spray to trash bags as it fits better as a starter item box
Fixed morgue issue with custodian + player placing bodies
Fixed garbage bag issue (throwing away un-filled bags)
Fixed trying to take carried items from other custodians or player hands (body bag, large trash )
Fixed save/load deleting held items by custodians (disappering mops)
Added 'Dock' spot for the custodians outside of front door
Added 'teleport to morgue' timer in case custodian is stuck holding body
Fixed the level up popup bug
Fixed crashes when doing multiple urine dipstick analysis tests in a row
Improved custodian navigation and stability
Custodians will now only do the assigned tasks
Custodians will no longer go to washing machine when idle
Fixed level-up popup blocking diagnostics
Fixed custodians floating above the ground
Have a great weekend & Keep on healing!