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Boring Man - Online Tactical Stickman CombatEventsFOR DLC OWNERS: Boring Man v2.0.0 beta7 is now available!
Game update

FOR DLC OWNERS: Boring Man v2.0.0 beta7 is now available!

Boring Man - Online Tactical Stickman Combat · published 28 Jul 2019, 19:33 UTC

All eventsPlayers around this dateRead on Steam

I've done a lot of work on the map editor, however its not quite ready for public use yet. Later in the week I may enable the editor and uploading to Workshop, but I wanted to let some friends test the editor on their own one more time before then. I will make a post when I do so.

I've also enabled kills from XP past level 100, and additional XP from killing

General Changes

  • Added a bunch of content for the map editor, but it’s not quite ready yet.
  • Uploaded a new test map to the Workshop, featuring the new logic gate system
  • Enabled the Climb game mode, there are no climb maps yet though except for Workshop Test
  • You can now earn XP from kills past level 100, mutators must be off and you must play on a stock map
  • When quitting a server before the match ends, you will now only earn 50% of the time-based XP you got
  • Added the Laser Traps back to Dyson City
  • Sunglasses on players/enemies now have a ladder climbing visuals
  • Maximum XP now has a randomized ceiling cap

Survival Mode changes

  • Decreased the amount of spawned enemies when theres 3 players or less
  • Survival enemy AI will now harass players that are near the control point
  • All players now earn extra XP when a boss dies in Survival. You must be alive to get the XP, and mutators must be off and Survival must be played on a stock map.

Bug Fixes

  • Fixed player’s current clan not checking for admin privileges on log in
  • Fixed pick up priorities when doing stuff with the Action key
  • Fixed not dying when you fall off the map
  • Fixed healing and poison grenades being too loud

Want to play the beta?

Thirsting for the new map editor? It's coming! You can gain access to the beta and have first dibs on uploading to the Workshop if you buy any of the DLCs below!! Beat the rush now or never!

https://store.steampowered.com/app/346170/Boring_Man_Premium/

https://store.steampowered.com/app/1018760/Boring_Man_Platinum_Weapon_Skins/

https://store.steampowered.com/app/1018761/Boring_Man_Burning_Weapon_Skins/

https://store.steampowered.com/app/626491/TACCORP_VIP_Access/

Once you purchase the DLC, simply launch Boring Man from your Steam games list, and select the 3rd radio button down to launch 2.0.0

I'm excited!! Thanks for reading everyone.

- S

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Boring Man - Online TaGame update2 Jul 2025Boring Man v2.0.0 beta17f is now available-- Fixed Steam Workshop features not working -- Added some sloppily written lore (no AI is used, its from the soul) -- Fixed menu music going quiet upon looping -- Fixed bots not rejoining the game when a dedicated server wakes from sleep I am also working on a new game. Please wishlist to help me out:Boring Man - Online TaGame update12 Apr 2023Boring Man v2.0.0 beta17d is now available-- Increased Buzzer base damage (projectile + melee) -- Increased push back on the Riot Shield's shield bash -- Riot Shield now tires more easily when blocking attacks -- Greatly reduced Wrench base damage -- Wrench now does triple damage on headshot, which still does less damage then before -- Slightly reduced Keymaster base damage (rifle + shotgun) -- Added audio filter effects for underwater…Major update31 May 2022Boring Man v2.0.0 beta17 is now availableWell, that was horrifying! ːdswilsonscaredː Apologies for the down time and massive waste of time. I had tried to convert everyone's saves from basic text files to an SQLite database, which took a long time, but it turned out to be the wrong solution in the end. Back to the drawing board on solving this text file horde. Beta17 is ready to go regardless, I'm officially proclaiming the content in…