Game update

Update v1.4.6 is out!

VoidExpanse · published

New features

  • NPCs are now much smarter. They now understand that homing missiles can track enemies and will take that into account when deciding to make a shot (1)
  • New API function npc.SetupWeaponUsage
  • Galaxy generation cannot fail now - it will try generation with modified seed
  • World seed info is now saved to savegame metadata (1)

Changes

  • Ores and goods amount generation limited according to it's market value (1)
  • Rebalanced trading profits within the same system (specifically faction capital systems)
  • Trading experience now takes into account your character level
  • Improved sort order for goods and ores in shop - they always will be displayed in a consistent order
  • AI will not use weapons non-stop now
  • NPC initial spawn improved (1)
  • Improved balance with the starting and adjacent systems, difficulty specifically (1)
  • SettingsServer.xml is now created right after server startup
  • Path to SettingsServer.xml file is now printed to the server console

Fixes

  • Fixed objects spawning too close or inside each other

Important! Points market with "(1)" require new game to have effect.

! Notes !

  • Saves are compatible with the previous singleplayer version
  • For multiplayer - don't forget to update both: client AND server

Happy weekend!

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