Game update

v0.8.9 - Lots of bug fixes, new dwarf ability and some other features!

Dark Quest 2 · published

∙ Updated tooltip for detect traps skill.
∙ Fixed some typos.
∙ Fixed an issue with seal of forsaken overhead mini-icon.
∙ Fixed some issues with Dark Fate not killing monsters around the target and removed blue area effect.
∙ Dark Fate now gurantees a kill for the first target by disabling test of fate, however the second and third random enemy can still test their fate.
∙ Acher can now place traps diagonally.
∙ Added new power for the dwarf 'Barrel Block'.
∙ Fixed a crash when a character would attempt to test their fate upon receving group damage from spells.
∙ Fixed some issues with the summoner walk.
∙ Reduced chaos summoner defence.
∙ Spell casting attacks such as the one the summoner and evil sorcerer use now face the character they are attacking.
∙ Orc Warbanner now forces a random hero to test their courage when he waves his banner.
∙ Fixed a bug with the dungeon arrow exit being treated as floor object.
∙ Fixed a path finding bug that would sometimes cause a character to fall through the floor while walking.
∙ Fixed a path finding bug with empty tiles sometimes being treated as walkable.
∙ Fixed a bug with monsters walking to a tile, it would sometimes think it walk in twice causing random issues such double damage from firewall.
∙ Firewall has been reworked to always last until end of combat and be more powerfull with each level.
∙ (Editor) Added a pick up event on pickup items that can allow you to use certain triggers such as end a quest.
∙ Updated tutorial text for test of courage.

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