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Don't Knock Twice›Events›UPDATE: Bug Fixes & Optimisation Pass
Game update

UPDATE: Bug Fixes & Optimisation Pass

Don't Knock Twice · published 8 Sep 2017, 16:15 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone! We hope you're all enjoying your Friday and looking forward to the weekend! Listening to all the comments made here on the forums, we've found a few bugs which we wanted to patch before the end of the week.

General Bug Fixes

  • Localisation - French and Italian localisation updated.
  • Oculus & Vive - Fixed an issue causing the "Read" hint not to appear on readable items.
  • Oculus & Vive - Fixed teleportation breaking after taking headset off.
  • Oculus & Vive - Fixed several occasions where turning locomotion on/off would cause it to break.
  • Oculus & Vive - Fixed multiple areas where collisions would cause you to get stuck in locomotion and teleportation.
  • Oculus & Vive - Disabled some graphics options which weren't used in VR.
  • Oculus Rift - Fixed the game pausing or going to black screen during the loading screen if you take the headset off.
  • Oculus Rift - Fixed an issue causing a crash when going to graphics settings with a standard controller.
  • General - Fixed lighting issues on some of the doors.
  • General - optimisation pass

    Thank you all for your support with the game and feel free to contact the dev team via our website or leave your comments below.

    Have a great weekend!

    Wales Interactive

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