Hi riders!
The next patch is finished.
Changelog:
- Feature: Auto-Talkover for microphone (like for jingles)
- Improved: Several performance optimizations
- Adjusted: Ride spawn points closer to rides, so they can be directly activated
- Adjusted: Several follower cameras
- Adjusted: Crazy Spin physics to allow easier rollovers
- Adjusted: Visitors now get pre pooled on initial load – thus increased initial loading time but better performance during runtime
- Fixed: motion blur not taking depth into account
- Fixed: Performance decrease when changing tile and adjusting time of day
- Fixed: Quite long loading times when not starting on tile 0
- Fixed: People vomiting when walking around
- Fixed: Sometimes walking visitors would be affected by gondola movements, that they are not on anymore
- Fixed: Chopper inner waiting queue did not work correctly (visitors just went away)
- Fixed: Sometimes on ride camera was inside a visitor
- Fixed: Stationary chip collectors (e.g. on Centrifuge) moved away over time
- Fixed: Camera on Hurricane sometimes was in customization parts
- Fixed: Non-stopping firework
- Fixed: Fixed people walking through red car
- Fixed: Glitch where people could unseat on the Casino Swing while engines running
- Fixed: Several bugs in visitor spawning system
- Fixed: Mouse not clamped in window when on fairground
- Fixed: Missing translation on “Control ride” tooltip on the top bar
Further fixes and features are in the making 😊
As always: If you have any feedback or if you find bugs, then just write us an email ([email protected]) or contact us on Facebook.
- Your VR3-Team