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Version 2.6

Imprisoned Light · published

Hi Guys ;

- Game in now rendering at fixed 60fps
- Game difficulty has been re-adjusted.
- Experience gained by feeding crystal has been reduced.
- Experience gain by feeding crystal was dependant on FPS, fixed.
- There were some missing enemy characters, fixed.
- Throwable weapon damages has been drastically increased.
- There were some corruptions on collectible weapon sprites, fixed.
- Some level template designs have been improved.
- Several bug fixes have been made.

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