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Demon's Rise - War for the DeepEvents1.2 Patch Details
Game update

1.2 Patch Details

Demon's Rise - War for the Deep · published 4 May 2018, 14:00 UTC

All eventsPlayers around this dateRead on Steam

- Fixed a bug where pressing the End Turn button while a unit was performing a move or attack would cause the end turn button to disappear.
- Removed the “Leave Area” button and instead gold is now picked up and the end turn screen is loaded automatically without user input. This fixes a bug where sometimes pressing the leave area button would cause the game to become unresponsive.
- Fixed a bug where sometimes clicking the leave area, level up, restart level or return to camp buttons would cause the game to hang.
- Fixed a bug where pressing tab to switch characters would not work if the mouse cursor was hovering over any UI button.
- Fixed a bug where double clicking the start battle button would cause slightly erratic camera motions.
- Fixed a bug where right clicking on a tile would make the tile or unit stat sheet appear even if another UI window was already open.
- Fixed a bug where clicking the morale or attack indicator in the top left screen would sometimes cause the UI to disappear and the game to become locked.
- Added number of attacks per turn the character can make on the team selection stat sheet.
- Added the ability to tilt the camera along the vertical axis with the R and F keys.
- Items that the player cannot afford in the vendor are now greyed out.
- The item detail window on an item slot now appears when the mouse hovers over it and does not require the item slot to be clicked.
- A small indicator appears on the quick battle button when you finish it. This allows you to see which quick battles you have completed from that menu more easily.
- Added unit level information on the unit’s stat sheet during battle.
- Removed drag and drop for items in the store as this would sometimes cause items to disappear.

More from Demon's Rise - War for the Deep

Other announcements

All events
In-game event16 Oct 2020Patch 1.5 Released.Patch 1.5 Released - Several minor bugs fixed. - Added ability to choose a team size from 1 to 6 when starting a new campaign. - Improved texture quality of several characters such as the Tree Giant. - Improvements to the UI - Removed the tooltip that happens when hovering the mouse over an enemy character as it was too intrusive. Instead, more data is displayed on the attack summary. - Underly…Demon's Rise - War forCommunity7 Nov 2018BETA Invite for our next Game!Hi everyone, We're starting the BETA for our next tactical RPG! It's called Shieldwall Chronicles: Swords of the North and is built on the Demon's Rise engine but with loads of improvements and much better graphics and audio. If you'd like to help us test it, please come to the Discord server to get a beta key: All the best,Demon's Rise - War forGame update27 Jul 20181.4.2 Patch Details- Fixed a bug that crept in last patch that prevented the game from running.