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Tic-Toc-TowerEventsTic-Toc-Thursday #5: Hell and back again
Game update

Tic-Toc-Thursday #5: Hell and back again

Tic-Toc-Tower · published 10 Sep 2015, 12:11 UTC

All eventsPlayers around this dateRead on Steam

Hi all!

This Thursday we went through hell and back to deliver you this lovely update of DOOM!

So we paid the fare and crossed some rivers with the ferry. Made it to that ruler who lives downstairs. Had a lovely chat over a nice and cozy fire with some marshmallows. But, when it was getting too hot under our tusks, sneaked away at some point to deliver you all a new update! (I still have some singed hair on my tail...)

I hope you all are ready for an almost impossible update. We happily introduce you HELL! In a somewhat refreshed and cooled package. In Hell mode you will get the Standard Hard Core experience with a special twist. Spikes, Bullets and other threats will now permanently finish your run as well!

Also, on a different note. The Edge-glue bug has finally gotten some progress! Yay! We estimate that this will be fixed in the coming 2 weeks. We'll be trying to fix it for the next Thursday of course. ;)

New Features:
- Hell mode! Have fun. Hehehe...
- Hell mode leaderboards

Minor Tweaks:
- Improved Toy backgrounds
- Tweaked a bit on the new jump input
- Did some minor bugfixing here and there

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If you want a sneaky peek at the new features we're putting into early access. And want to help us improve our game in a heads-on fashion. Be sure to head into our Beta Line for Tic-Toc-Tower. We have an open Beta version online in which we test our constantly evolving game.
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Cheers and have fun! See you all next week!

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