Level Fun Added: Explore the Crazy twists and turns in the Happiest place In the Backrooms :)
RUN FOR YOUR LIFE ADDED: Test your reflexes in the most thrilling and Fast Level
Level 94 Added: Uncover the secrets hidden these Massive Lands, can you find the way out?
3 New Entities Added: Encounter and interact with three new enemies, each with unique behaviors.
The Prologue was Entirely Redone to make it more compact and interesting, taking you directly to action.
Level 0 was remade to be more maze-like and interesting, puzzles were revamped and the ambience was improved, we ask everyone to try the start of the game again for a new and improved experience
The game was entirely optimized, from start to finish to guarantee a more stable experience
Gameplay Enhancements:
Crouch: Enjoy a more natural crouch animation (I know it was strange)
Spectator Mode: Players can now spectate others while waiting for respawn!
Enhanced Flashlight: Improved range and intensity, with a new battery usage system to manage, the movement was also improved to be more natural.
AI Rework: Enemy AI has been thoroughly redone for a smarter and more challenging experience, an unique and interesting behavior was added to them! (Beware, the SkinStealer now really steals your Skin)
System Improvements:
Voice Chat Added to Room Creation
Multiplayer Footsteps: Every surface now has unique footstep sounds in multiplayer mode.
Falling Damage Calibration: Reduced falling damage to enhance gameplay fluidity.
No more spawning a backpack when inventory is empty.
Improved synchronization for Water Level Puzzle in the poolrooms.
Voice Chat Settings: Added an option to choose your microphone in the settings menu
Optimized Habitable Zones: Heavily optimized zones for better performance.
Changed the Portal system from the prologue to use the same as the Hotel which is much more optimized
Quality of Life Improvements:
Unique Footsteps: Added distinct footstep sounds for each tile type.
Players can no longer drink almond water when at full health to prevent resource waste.
Added hand animations for drinking almond water and a better arm model for holding the flashlight.
The Death System had some improvements to be made more reliable
Community Features:
Bug Report System: Players can now report bugs or send suggestions directly through the game by pressing F8 (Please do It, we'll make sure to have bugs fixed as soon as possible!)
You can also send your suggestions in the bug report system! We'll be happy to read every single one of them to improve the game.
Bugs will be fixed as soon as the report comes so send any you find! :D
Bug Fixes:
Addressed critical bugs in the Hotel networking.
The bug that stopped one of the players (usually the host) to load the DarkPoolrooms when coming from the Poolrooms has been fixed.
Fixed problems related to the SkinStealer as the AI was entirely redone.
Fixed problems with various puzzles that sometimes wouldn't sync correctly.
Fixed problems that made some players fall from the map
Code from most puzzles was redone, stopping most of the known bugs!