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MontageEventsMontage Update: Redesigned Preferences and High-DPI UI Scaling
Game update

Montage Update: Redesigned Preferences and High-DPI UI Scaling

Montage · published 17 Aug 2026, 18:13 UTC

All eventsPlayers around this dateRead on Steam

Montage Update: Redesigned Preferences and High-DPI UI Scaling

This update focuses on Preferences, UI clarity, and media metadata workflows, making Montage easier to read and more stable on high-resolution displays while making frequently used settings faster to adjust.

Redesigned Preferences

  • The Preferences window now follows Montage's unified Fluent Design language, with reorganized categories, spacing, controls, and visual hierarchy.
  • Added settings search so you can find an option quickly by typing a keyword.
  • Added smooth open and close animations for more natural window transitions.
  • Removed the top-right close button and standardized the footer actions as Cancel, Apply, and OK.
  • Fixed the missing padding in the Commonly Used button so its label no longer touches the highlight bar.

Sharper, More Flexible UI Scaling

  • Added UI Render Scale to render the interface at a higher internal resolution for clearer text and fine lines.
  • Added an independent Interface Scale for enlarging ImGui fonts, spacing, padding, and standard controls on 4K and high-DPI displays.
  • The two scales can be adjusted independently, and UI Render Scale changes take effect in real time without restarting the application.
  • 1.00x now remains a native 100% presentation without unnecessary softness introduced by the scaling path.
  • Redesigned the scale sliders and value display for clearer and more precise adjustments.

Richer Media Metadata

  • ExifTool for Windows is now bundled with Montage and enabled by default for external metadata reading.
  • Read a wider range of camera, lens, GPS, Maker Notes, and other media metadata.
  • The built-in reader remains available as a fallback when external metadata reading is unavailable, and the backend can be changed in Preferences.
  • Third-party license and copyright notices are included with the distribution.

Stability Improvements

  • Fixed a D3D12 resource-lifetime issue that could cause an exception or application exit while changing UI Render Scale in real time.
  • Improved scaling-target recreation and GPU resource retirement to reduce stalls and flicker during scale changes.
  • Fixed several Preferences and Fluent control layout issues across different DPI settings.

Available scale ranges depend on the display resolution and system DPI settings. ExifTool is distributed as a separate program with Montage; see THIRD_PARTY_NOTICES.txt in the installation directory for licensing information.

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