Game update

A lot of bugfixes

Graphite · published

Patch Notes

This update focuses on bug fixes and a few quality-of-life changes.

Bug Fixes

  • Fixed an exploit involving all wait-based artifacts.
  • Fixed a bug where Love would not properly finish combats.
  • Temperance will no longer count as an "Alive" unit. If the Effigy is the only unit alive on a team, that team will now lose.
  • Fixed Check Notes not working correctly with the Notebook.
  • Fixed additional typos throughout the game.
  • Fixed an issue where the Monk was not unlocking his starting artifacts after beating Act 2.
  • Fixed an issue where the health percentage difficulty modifier was not being applied to recruited party members.
  • Standardized the skill level-up curve.
  • FPS is now capped at 60 by default.
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