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Ashes of OahuEventsChangelist version 0.1.0.3231
Game update

Changelist version 0.1.0.3231

Ashes of Oahu · published 17 Aug 2019, 21:51 UTC

All eventsPlayers around this dateRead on Steam

-performance optimizations
-fix for better description picking up the statue
-adding more weapons to loot tables
-Fixed Ahe's head swivel during dialog
-Fixed Hawaiian waves spawning at sacrafice location and polished up mission a bit (Islanders die or get released now depending on actions)
-Fixed Boat Base Scientist popping player outside of container on dialog
-Fixed Remorseful Beach Spirit not despawning on dialog end as intended
-Fixed "Press V for Uhane Vision" hint showing up more than once on beach revisits
-reduced amount of rubber needed for ammo capacity upgrades
-fixed pig god sequence playing more than once
-Added items needed to Rebuild Parking Lot quest description and changed Oahuans to Islanders
-added equestrian center bunker
-Fixed terrain seam just east of Kaiser High
-fix for mod level ranges and improvement chances
-Mu and boar now are harvestable
-Added Quick Hint Menu pop-ups for Chicken & Fireball spells
-lowered the bot count a bit for one encounter
-animal size scales XP reward
-meaner-looking rabid dog
-Fixed an untextured set dec asset
-fixed typo in a description
-Fixed Ki'i Kid at Kamehame wandering off
-Nightmarcher Hint lady to a permanent attractor
-Steam Achievements
-Steam Cloud saves
-Added failsafes to Horse Riding mission to hopefully keep it active after a reload from dieing
-Added forcinteract to 3rd Refugee group Islander on release to force mission completion and "Return to Joe"
-Fixed Bird Akua interactions not turning off vision mode
-fixed a map seam in the neighborhood
-left arm fixed when aiming the bow and out of mana
-Fixed audio VO playing and dialog stopping w/ Shark akua Lvl. 20 mission turn in
-Added a slight delay to the full-screen hint dismissal so that it doesn't forces the player to uncrouch on key-up
-Fixed Lava Cave akua not going into and out of vision mode correctly
-Can skip bird god sequence
-Fixed Rogue Hypothesis mission chain breaker where no one was around at Hawaiian village to "Ask About the Scientists"
-Fixed mounted NPCs being in wrong location when they are spawned far away
-Fixed poster decal at the Farm, added Little Joey in Joe's house.
-Fixed some typos or oversights in mission dialog
-Opihi Dave to fix a grammar error and prepare to fix his mission
-added set dec and ladders to Koko Head elementary
-the baseball dugouts at G. Fields were too low for Kai to enter and he couldn't get in to pick up the Bolted Bat
-Swapped out smoke bombs for incendiary grenades in this cache
-fixed an issue with a visible seam in the water and texture mismatch on the border
-Implemented dialog patches for "Intervention" chain-breaking bug (Kiwaleo & Kirkland)
-fix for asset sticking out of the ground in farm
-fireball homing sphere no longer collides with camera
-good dog is green in vision mode
-Fixes to fauna spawning
-Several "Intervention" mission bug fixes\
-fix for using bow to tag tacitus completes his surgical supplies mission
-Added waypoint for Return to Chief Kaleo After Some Time mission
-fix for overlapping pineapple and habiscus
-Fixes for things spawning under the landscape
-outposts now autosave when they start to force save location
-Added G as an alternate for SecondaryFire
-fixing healing wrap guy
-Fixed issue with too many predators spawning
-fixing the guy in the bed / notebooks with no covers\
-Fixed not being able to recruit Johann for militia after already clearing his camp
-adjusted Kapua Elixer to slow time more and for longer and doubled its damage reduction
-Fixed bug with waypoint handoff to NPCs
-Fix for encounters not spawning in packaged builds
-Fixed Dr. Morgan issues during "Biological Backstab" mission
-Friendly NPCs will only temp-aggro the player if they see you kill a companion. Not on damage.
-added a failsafe for the lab door
-added a Beware of Falling Coconuts sign
-added audio setting to enable subtitles
-Fixed "Shutdown the Rogue Broadcast" mission stalling if you fly away while ghosts are talking
-moved smoke for koko ridge base to at least be seen when the map is loaded
-Fixed Horse Riding mission ambush bots not spawning everytime
-fixed hibiscus under the rock
-fences on ford island show up now
-changed requirements for building weapon bag upgrades
-added bones to chickens to have more things that drop them
-fixed the plants clipping the fence
-Fixed Ki'i Kid dialog playing at wrong locations and gave him non-wander waypoints at DH village
-fixed crash
-Fixed lighting bug on load
-Increased radial menu open delay to 0.5 seconds
-Fixed Kai falling into map on ramp-blocker warning, (re)added blockers around the beach and another "go back" dialog on opposite end of beach. Player now gated in area until "Get to Bunker" is pushed
-Rewrote Notifications, should fix bugs with them eventually not working during a session.
-changing base health for rabid dogs to 60 from 100
-Subtitles option works with gamepad
-"In the Doghouse" mission tweaks
-Sprint toggle setting
-added auto-walk setting
-show popup for learning new crafting recipe
-Fixed issue w/ players capturing first OP before following bunker waypoint, mission now updates correctly either way
-subtle update to factional trainer dialog for islander
-Dialog fix for "I'll keep that in mind"
-More "In the Doghouse" mission fixes/tweaks
-added takedown for kama bomber
-bots will now shoot at the bird when aggro'd, and when damaged Kai will transform back into human form.
-added boundary around ford island
-In the Dog House dialog tweaking and Shooter dialog mission state fixes
-Doing Shooter's "Shoot the cans" mission no longer locks out/Turns off Uncloe Joe's Mission line
-unlock last tier of Uhane Lapaau set up
-can't soar if player is currently in a soar-blocking volume
-final dialog for researcher
-Fixed Shark disappearing during Marine Menace mission
-More "In the Doghouse" mission fixes
-explosive arrow increases damage by level
-In the Doghouse mission fixes
-Adding FINAL dialog for Kupua Pua'a
-added difficulty names, Tourist, Keiki, Kane, Ali'i, Aumakua
-some Mysterious ladies were still blue, all should be red now
-Moved Ki'i that might confuse the "Stolen Ki'i mission"
-Luke is no longer the same model as Jimmy. Now a unique NOPC duder
-tiki bar unlockable secret location
-fix for controls menu with old controls
-horse should get proper textures on his lods
-Game will pause when Steam overlay is opened
-The game will now pause and display a message if the gamepad is disconnected.
-Made encounters require player level 3
-Fixed: Skills could not be upgraded with a gamepad
-fixed tent floor floating in space
-added skill notification
-should be able to melee-hit animals now
-swim speed improved breath increased
-introduced nightmarchers spawning at night
-Farm performance optimization
-fix for carley breaking her neck to talk to you
-slightly increased the interaction range on the necklace in the toilet bowl
-Final battle work
-mo'o in cave only spawns once
-Bunker will no longer interrupt mission progress / won't push mission 1 unless players don't have it and haven't completed it

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Ashes of OahuGame update6 Oct 2019Changelist version 0.1.0.3409-removing a dialog at the end sequence that could cause an issue with reloadingAshes of OahuGame update6 Oct 2019Changelist version 0.1.0.3408-fix for 25 raiders not spawning if you died during final fight sequenceMajor update1 Oct 2019Ashes of Oahu : Price ReductionAloha Koa, It’s been a little over a month since we released our polynesian passion project, Ashes of Oahu and we have some more exciting news. Ashes of Oahu is available for purchase on Steam at a new price of $19.99USD. This isn’t a sale. It’s the new permanent price. For those not in the know, Ashes of Oahu is an open world, post-apocalyptic RPG shooter where you tap into the power of the sp…