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Red's KingdomEventsRed's Kingdom (v1.2)
Game update

Red's Kingdom (v1.2)

Red's Kingdom · published 1 Mar 2017, 10:36 UTC

All eventsPlayers around this dateRead on Steam


Red's Kingdom v1.2 Patch notes

Set sail to new adventure in this huge new update.

What we've added,

• New islands with 50 new levels
• Mad Monk Marmots
• Nut amount indicator
• Hearts enabled in inventory
• New obstacles and puzzle mechanics to navigate through
• Solas Oracle, helps you find all hidden treasure
• Increased time on certain switches that players were having problems with
• Now use Hearts you’ve picked up, now available in your bag
• Timer pauses when you pause the game
• Nut issue where you could collect a few extra nuts is fixed

and
• General bug fixes
• Small tweaks based on player feedback

For Mac's we've added,
● Better support for Retina screens
● Better support for low memory gfx cards

Thanks for playing and enjoying Red's Kingdom.

More from Red's Kingdom

Other announcements

All events
Red's KingdomGame update10 May 2017Red's Kingdom (v1.3)Red's Kingdom (v1.3), what's new, Even more adventure is in store for Red as new lands wait to be discovered and explored. Can you find the last special nut as you explore through the Fishing Port of Rath Ennis and travel to Rath Crom to discover the wonder of "The Golden Nut" casino and its many puzzles and surprises! Get ready to meet and battle all new foes like, the Chipmunks, Mr. Big and t…Red's KingdomGame update21 Jan 2017Red's Kingdom (v1.1)Red's Kingdom (v1.1), here's what's new, · Replaced hardware cursor on windows version. Was causing problems on some setups. · Now supports OpenGL 3.1 instead of OpenGL 3.2 on windows. · Message box popups up on windows if OpenGL 3.1 isn’t supported. · Added option to rotate controls by editing the file, “Documents\Red's Kingdom \user_settings.zdf” · Map bug when game is completed fixed.