Game update

Update V1.1.3 bug fix

Chroma Lab · published

Some people were affected by a bug that caused Chroma Lab to use up all of their computers memory (RAM) causing it to crash or run really slowly.

It was most likely caused by a recent SteamVR update breaking my adaptive resolution/quality implementation in Chroma Lab.

I have updated Chroma Lab to disable adaptive resolution which appears to have fixed the issue.
The down side is there may be a small loss in image quality/sharpness and you may occasionally have more dropped frames. The differences should be very small and likely not noticable.

I have also re-enabled the interactive walls during gameplay as I had accidentally disabled them during the previous update.

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