Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Block N LoadEventsPatch Notes 21st March 2019
Community

Patch Notes 21st March 2019

Block N Load · published 21 Mar 2019, 15:53 UTC

All eventsPlayers around this dateRead on Steam

About this patch


We are very happy that we came to an agreement with Jagex so we now have control over the game. We look forward to working with the games awesome community to ensure that the servers are up, and matches can be found.

One of the things we want to do, is to try out things (sometimes quite radical stuff). Some of these you will hate, and sometimes for good reason. We will be listening to you, and looking at the data, and when it turns out that some things do not work we will try to be quick remove or resolve it.

Our key focus for this update was trying to reduce the time needed to search for matches. We have also added some new blocks that we hope will shake up how the matches are played. We have also done a much needed balancing pass, and some tweaks and fixes that we know you have been waiting for. We look forward to hearing what you guys think. Building is awesome.

Toadman Crate


A little welcome from us for all existing players.
The crate will either contain a random new character, or if you have all characters, a random new skin. If you have all characters and skins, your crate will contain 3000g
(This crate does not include special exclusive skins)

New Blocks


Cloud: The Cloud block has to be built next to another block, but will remain up in the air if the blocks around it are destroyed, giving a new perspective for the “sky bridges”
Cannon: Fire a bullet at a fixed time, which does damage on explosion
Piggy Bank: The Piggy Bank device block gathers bricks over time. When destroyed, the contents of the piggy bank are shared among the team.

Characters max level


The character max level has been increased to 200. At level 125 and 150, you will receive 1500 Gold. At level 150 and 200, you will received bounty crates (Gold at 150 and Diamond at 200)

Character Balancing


Reduced Sweet Science’s Gravity Well duration by 30%
Reduced Sweet Science’s active ability cooldown from 60 to 55 seconds
Reduced Sweet Science’s Gravity Block lifetime from 10 to 8
Reduced Sweet Science’s build range from 4 to 3
Reduced Sweet Science’s Gravitron Stance Arc by 33%
Increased OP Juan Shinobi’s teleport cooldown by 50%
Reduced OP Juan Shinobi’s teleport pool by 15%
Increased Vander’s Static Gloves damage by 20%
Reduced Vander’s Ball Lightning attack time by 20%
Removed Astarella’s Rocket Boots knockback effect
Reduced Astarella’s Saucer Launcher clip from 5 to 4
Reduced Astarella’s Saucer Launcher world damage by 20%
Increased Astarella’s Saucer ammo pool from 36 to 40
Reduced Trondson’s active ability cooldown from 60 to 50 seconds
Increased Trondson’s active ability duration from 10 to 12 seconds
Increased Trondson’s Kobold Lamp ammo pool by one
Increased Cogwheel’s speed by 10%
Increased Cogwheel’s Cannon ammo pool by 25%
Increased Yuri’s snowball critical damage by 15%
Reduced Dream Genie’s build time by 20%
Reduced Dream Genie’s active ability cooldown from 60 to 50 seconds
Reduced Dream Genie’s Ifrit Grudge reload time by 25%
Increased Roly Poly Booster Rocket distance from 4.5 to 5

Blocks


Reduced Cost Build of Forcegate
Reduced Cost Time of Forcegate
Reduced Durability of Forcegate

Perks


Scaled all negative effects with tier levels
Buffed some positive effects (Toe, Ball, Heel, Knee; Breadwinner; Dig That Ammo; Health Scavenger; Quick Fingers, Fatmobile, Fire Lamps...)
“Toe, Ball, Heel, Knee” negative effect switched from Movement Speed Reduction to Health Pool Reduction
Removed movement speed reduction from Roly Poly’s Fatmobile

Economy


Increased general Gold rewards by 300%, including challenges, daily connections and matches
Increased Dust rewards by 300%, including bounty crates and challenges
Increased the free bounty crate rate from 1 per day to 1 every 5 hours
Increased probability for bounty crate drop after a match
Remove Foam block, Bush Thorn block and Nuke block from the Bounty Crates
Increased block skins drop rate in Bounty Crates

Match


Reduced the build time to 90 seconds
Changed the matchmaking from 5v5 to 4v4. Primarily to make sure that the matchmaker works better for lower playerbase, but also to mix things up to give a new take on the game. Custom matches will still support 5v5.
4 new maps. Smaller maps with only one objective. The maps will be easier to navigate and get an overview of.
Only maps with 1 cube will be the available maps for matchmaking. Custom games will still be able to select from any map
Squad size has been increased to 4 from three
Reduced the AFK timer to 2 minutes warning, and 3 minutes to remove from the match
Reduced the lobby timer to 60 seconds from 120 seconds

Mode


Removed Time Assault

UI and HUD


In the shop, unified how the button acts for Heros, Skins and Blocks

Bug Fixes


Thorn bush, if a player is inside they can still shoot out, BUT, now if you shoot back, you will deal damage to both block and player inside. This fix also applies to Mud and Forcegate blocks.
Re-added the missing “buy Hero” button in the shop
In the shop menu each block of the selected hero didn’t have stat icons. Also, those stats are now shown correctly.
While browsing a hero’s profile from the Heroes tab, tab becomes unselected while viewing
Fixed daily Challenges for Spawn block and Large Bomb quantity
OP Juan Shinobi Katana reload time back to 1s.

Other


To comply with GDPR regulations there will be an information box for you to accept for us to be able to collect and save your data. This will show only once on your first login after this patch.

More from Block N Load

Other announcements

All events
Block N LoadGame update26 Jul 2025🔫🧱 Block N Load: Community Farewell Event 🧱🔫Hey Blockheads, ːtikiː As many of you know, Block N Load is officially shutting down soon. Before the final match is played and the servers go dark, we — the community — are coming together to host one last epic sendoff. ːrespawnːDate: Tonight (Maybe tomorrow night too) ːbuddyːTime: 7PM GMT ːshrineːWhere: In-game (NA Server) + Hosted by: The Block N Load Community This game gave us something un…Community26 Jul 2025Block N Load is Shutting Down August 1, 2025To our valued Block N Load players, We regret to inform you that Block N Load will be permanently shutting down on AUGUST 1, 2025 . This decision was not made lightly, and we’re incredibly grateful for the support you’ve shown over the years. Purchases & Refunds · If you have made recent purchases or hold unused in-game currency, please contact Steam Support, and provide your account ID and pro…Community29 Oct 2020Scary Monster Skins? 50% off? Oh yeah! 👻Grab the Scary Monster Skin pack for 50% off in the Steam Halloween Sale!