Hello community,
how have you been? We've been gathering feedback from the forums during the past couple of weeks and working hard to implement lots of the requested changes or additions into the game. We would like to present you a (still incomplete!) list of all the tweaks we've made so far, so that you know what you can look forward to.
We'll start testing the new build very soon and if everything goes well, the update will go live probably on Monday. Yes, the release was planned for this Friday, but you know how it is - man proposes, Unity disposes! We hate to keep you waiting, but we'd rather have everything tested properly before we hand it to you. Hopefully, the list below will offer some consolation.
Oh, and look at the brand new sexy sniper rifle! This sleek beauty will be waiting for you at the full release.

Now, about that update...
WHAT WILL BE ADDED?
- New Story missions - level cap raised to 14, item drop rates increased, including legendary and mythical sets
- New game mode called Infected Zones (areas infested with zombies that must be cleared)
- New heavy guns (chainsaw, Helion, Vulcan, Trinity)
- Russian translation (language switch button is in Options)
- Anti-aliasing (FXAA2, FXAA3, SMAA) - in Video settings
- Flashlight (default key "F")
- Possibility to change FOV in Video settings
- Possibility to join a game in progress (for Biohazard and Survival only - you can start solo in the multiplayer mode and others can join you later)
- Possibility to join missions that haven't been unlocked yet, from invites or from the game browser (for special and generic missions only)
- Improved online game browser (added info about difficulty, player count and progress of the game)
- In-game chat during the missions
- Playing on higher difficulties and longer durations (for Survival and Biohazard) - increases chances for better item rewards at the end of the mission
- Grenade drops can be looted from killed enemies
- New 3PV animations and 3PV character skin tweaks
WHAT WILL BE FIXED?
- Mouse smoothing and acceleration - can be now disabled in Options by moving the slider all the way to the left
- Chat in lobby (sending message after pressing the space bar)
- Water optimization - when setting the shader to Low, Medium, High
- Achievement "I can haz no deathz" in the multiplayer
- Global achievements for fully upgrading weapons - require buying upgrades of a legendary (golden) or mythical (purple) weapon (It won't apply to weapons you have previously upgraded - sorry!)
- Achievements for getting gear and implant sets
- Wrong scale for the Mission Summary in some full-screen resolutions
- Minor GUI fixes
- Mission "Technical assistance needed" - damaged electric panel can now be hacked even in combat
- Wrong secret orb count in some generic missions
- Position of several message tablets that were inacessible or hidden too well
- Credit position in "Showers don't work" mission
- Codex compatibility for special implants (Wrestler's heart)
- Wrong death screams for players in the multiplayer
- Synchronization of the codes for hacking minigames in the multiplayer
Cheers,
BadFly Interactive