Surprise! Performance update!
First and foremost, the stuttering and frame drops on some computers (mostly with i5 CPU or worse) should now be almost completely suppressed. Most computers where the GPU is not limiting the game should also see a small frame rate boost.
What else can you look forward to?
ADDED:
- new difficulty "Hell" - for the mythical warriors that wear purple. Trying it without really good gear is a rather short and painful experience.
- health bars for the crystal spires in Wagner's inner sanctum
CHANGED:
- increased grenade explosion power a bit
- Proteus pistol type category changed from Rifle to Pistols (now it works for achievement Get kills with pistol)
- decreased drop rate for the Vandal knives
- updated the Russian translation
- damage from the soldier kicking and zombie lunging
- aim dots, holosights and aim assists on most weapon are now shining in the dark
FIXED:
- chimera projectiles occassionaly exploding in front of the player
- aim sensitivity for the Hyperion sniper rifle
- delayed AI reactions after being hit
- the reloading bug with the shotgun
- shield recharging crystal spires can now be damaged with explosive weapons
- wrong GUI scaling in the first talk with Danette in non-native screen resolution
- Jetlift Cargo - Haxxor submission ending, corrected enemy count
- Achievement Home Prison failing at the end of the mission if the player follows Danette to the elevator.
- aiming problems with some weapons
Hope you'll enjoy it!
Happy shooting,
BadFly Interactive