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Divinity: Original Sin Enhanced Edition›Events›Patch Version 2.0.113.775
Game update

Patch Version 2.0.113.775

Divinity: Original Sin Enhanced Edition · published 10 years ago

All eventsPlayers around this dateRead on Steam

Hi everyone,

We just released a new patch for Divinity: Original Sin - Enhanced Edition. Most fixes related to the storyline will work straight away when you load your savegame, though there are a few exceptions that will only be visible when you create a new game.

You can find the full list of changes below.

v2.0.113.775:

  • Made certain ingredients for recipes drop more often
  • Updated weapon stats for Bairdotr's bow
  • Added Tectonic Spray skillbook recipe
  • Added notification when failing to identify an item
  • Rebalanced combat at the end of the game
  • Tweaked mushroom combats in Dark Forest (related to poison clouds)
  • Protection crystals are not destructible by default
  • Tweaked headless zombie behavior
  • Tweaked Icara and Icandra script to not use healing spells on characters that have Zombie Talent
  • Removed 10 page limit for books
  • Fixed select button in character creation for classes that only take skills from one skill school
  • Fixed icon for Burn My Eyes scroll
  • Fixed issues with bottom bar not refreshing correctly
  • Fixed issue with active search while character is being teleported
  • Fixed getting stuck in dialog with Zixzax near endgame (and possibly other scenarios)
  • Fixed NPC behavior issues regarding exchanging items between party members and
  • involuntarily triggering guard response
  • Fixed slider for splitting items
  • Fixed position issues for Turn Order interface, specifically in splitscreen mode
  • Fixed issue with dialogs that had several possible answers
  • Fixed crash regarding surfaces
  • Fixed dialog issue regarding Bjorn and Mara escort quest
  • Fixed Warden chasing Hopper in Hiberheim
  • Fixed having dead party members that could not be resurrected
  • Fixed bartering issue when bartering and donating same items
  • Fixed several effects that were looping after combat ended
  • Fixed certain types of enemy wards being incorrectly aligned with players
  • Fixed Zixzax not opening certain rooms in Homestead
  • Fixed amulet being automatically equipped (Hiberheim)
  • Fixed certain status descriptions
  • Fixed henchmen changing stats on reload
  • Fixed crash during unloading of level
  • Fixed possible rare crash when using doors to load a different region
  • Fixed projectile orientation in certain circumstances
  • Fixed ‘close’ button on book interface
  • Fixed map markers being shown in different regions
  • Fixed Headless Nick giving two skillbooks
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Game update7 Oct 2022Divinity: Original Sin is now available in Brazilian Portuguese!We’re excited to share with you that Divinity: Original Sin is now available to play in Brazilian Portuguese on Steam and GOG! This localization was made possible by fan and translater Mundo Nasher , originally responsible for the Brazilian-Portuguese localization of Divinity: Original Sin II in 2021. Obrigada!Divinity: Original SinCommunity15 Sep 2016Divinity: Original Sin 2 is Now Available in Early AccessHello! We thought we'd let you know that, as a fan of Divinity: Original Sin 1, you would be interested to know that we have just released Divinity: Original Sin 2 in Early Access, right here on Steam. It's an entirely new adventure, with lots of new features, improvements and a vastly upgraded RPG engine. You can now choose your race and origin story, and a tag system allows us to make the wor…Divinity: Original SinGame update31 Mar 2016Free VR Mode and the Divinity Engine: Enhanced Edition have landed!In this latest update, you’ll find a prototype of our first-ever foray into virtual reality. For full details, check out our latest Kickstarter update . We’ve also just released the editor we used to create Divinity: Original Sin - Enhanced Edition. Find out more at our editor community and get modding!