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Small Saga›Events›Small Saga Update #2
Game update

Small Saga Update #2

Small Saga · published 3 years ago · build 12840998

All eventsPlayers around this dateRead on Steam

This update is strictly bug fixes!

  • Fixed a cutscene occasionally not triggering (Duke and Lamia at nighttime)
  • Fixed a crash caused when visiting the wizard lizard while playing as Siobhan
  • (Hopefully) fixed the game not running on Steam Deck OLED models
  • Fixed a bug that could cause double speech bubbles when playing with a controller
  • Fixed some collision/boundary issues.
  • Fixed additional little glitches and usability issues.

Additionally, I've increased the resolution of the album art for the Small Saga soundtrack.

The next update will feature further bug fixes and also hopefully some quality-of-life improvements. Then I can move on to the fun stuff: more content!

Thanks for playing!

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Other announcements

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Major update14 Aug 2026The Titan Reaper UpdateWe have some big news. Switch release The game is now out on the Nintendo Switch! That's exciting for us, but you're here for the Steam version, so... Titan Reaper mode Hard mode is here! In addition to enemies being beefier and hitting harder, their attack patterns have been altered, and some bosses even have new tricks up their sleeves. If you found yourself thinking, "good game, I wish it we…Small SagaGame update30 Jun 2026Version 2.03a (bug fixes)This update brings a performance overhaul. Scenes that were previously stuttery are now much smoother. Party follower behaviour has also been ironed out, so characters will trail behind Verm with ease. Keyboard and controller displays now correctly render the appropriate key/button bind, based off user input. The following issues have also been fixed: · The formatting and position of various sp…Small SagaGame update12 Jun 2026Version 2.02 (bug fixes)We've just released v2.02, a general patch that addresses stability issues that some players have encountered, most notably a bug where the player becomes unable to control Verm. It's a hard bug to track down, so let us know if you run into it! We've also fixed the following: · The battle transition animation should now display the correct way up across all systems/devices. · Resolution is hand…