Game update

Update Notes for Dec 28th

FLEX Disc Golf · published · build 13058944

  • Flight paths now interact with air more accurately
  • Angle of disc trajectory now requires a more precise range
  • Drag impacts disc through angular and linear dampening
  • Player no longer receives decals such as puddles or paint
  • Aiming is more accurate and has a predicted landing spot based off ideal throw power
  • Disc collision with the landscape has been optimized
  • Pause Menu now allows for restarting the current level
  • Pause Menu now allows for quitting to the Main Menu or Desktop
  • Additional controls not complete have been removed (i.e. switching disc hands, disabling HUD, etc.)
  • Changing discs now updates on the HUD
  • Removed 'Gimme Spot' which finished a hole adding a stroke assuming next shot would be made
  • Improved basket catching/registering
  • Corrected Fast Travel system to work more appropriately
  • General optimization of disc and player
  • Added basic tutorial to demonstrate throwing
  • Improved throwing animation of backhand throw
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