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FLEX Disc Golf
›
Events
›
Update Notes for Dec 28th
Game update
Update Notes for Dec 28th
FLEX Disc Golf
· published
3 years ago
· build
13058944
All events
Players around this date
Read on Steam
Flight paths now interact with air more accurately
Angle of disc trajectory now requires a more precise range
Drag impacts disc through angular and linear dampening
Player no longer receives decals such as puddles or paint
Aiming is more accurate and has a predicted landing spot based off ideal throw power
Disc collision with the landscape has been optimized
Pause Menu now allows for restarting the current level
Pause Menu now allows for quitting to the Main Menu or Desktop
Additional controls not complete have been removed (i.e. switching disc hands, disabling HUD, etc.)
Changing discs now updates on the HUD
Removed 'Gimme Spot' which finished a hole adding a stroke assuming next shot would be made
Improved basket catching/registering
Corrected Fast Travel system to work more appropriately
General optimization of disc and player
Added basic tutorial to demonstrate throwing
Improved throwing animation of backhand throw
More from FLEX Disc Golf
Other announcements
All events
In-game event
13 Jan 2025
New Course Update
New Course: Pineridge Estates
FLEX Disc Golf
Game update
13 Jan 2025
Update Notes for January 13th
Fixed lose of input in main menu as well as inventory, Disc Store, character selection, and end round menus · Updated Disc Store · Added more control visuals to HUD · Corrected icon for Fast Travel · Teepad Markers, Basket Markers, and Disc Markers reappear after opening/closing the inventory or pause menus
In-game event
31 Dec 2024
New Course Update
New course: Burberry Bluff