Capture time significantly increased (8 times slower).
Capture duration for single player: 480 seconds (120 seconds per stage).
Capture duration for two players: 240 seconds (60 seconds per stage).
Capture duration for four players: 120 seconds (30 seconds per stage).
Capture duration for eight players: 60 seconds (15 seconds per stage).
Invasion gamemode at 32v32 scale will capture 2 times faster. This change aims to prevent a two-man team from instantly capturing a target and give the opposing team time to react.