Mega City Force - Digital 80's Artbook · published
The Factory & Robot update is here after a delay, and it is packed with new content, QoL improvements (we’ve fixed the melee system, read below to learn more!) and as usual, a bunch of bugs has been identified and fixed, so here’s the update! 🔥


In other words, now they do not count towards the maximum you can carry but you can only carry one melee weapon at a time. Additionally, the basic melee attack will now always try to use the currently carried melee weapon so the player can benefit from their better statistics without having to swap manually to them. Nonetheless, the player can still select the melee weapon normally and use it as its main combat weapon like before.

(This currency can be exchanged while in the shop in order to refresh the randomized shop contents)

The game is shifting from hidden levels towards Bonus Levels. We decided to do that to make Bonus Levels more accesible for players, as we can see that a lot of people don't even know that those hidden locations exist in the first place. Additional levels are a part of the whole game experience, and we want to give an opportunity to as many players as possible to be able to access these parts of the game, and enjoy fighting new bosses and unlock more agents.

So now the entrances to Bonus Levels are clearly indicated with the camera focusing on their entry. Now these levels will spawn multiple medkits on their entrance area; in addition, a re-roll die will be granted when defeating the boss on these levels.

The citywide Steam Winter Sale will begin shortly, and we have opted in! Expect new decorations in the HQ and a whopping 20% discount on Steam starting at 21st December, 10:00AM PDT!
