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Rustforge Playtest – Pre-Alpha 0.1.7 · Rustforge Playtest · SteamPeaks
Rustforge Playtest
Events
Rustforge Playtest – Pre-Alpha 0.1.7
In-game event
Rustforge Playtest – Pre-Alpha 0.1.7
Rustforge Playtest
· published
14 Nov 2023, 17:45 UTC
All events
Players around this date
Read on Steam
Changes
Functional lifts
Functional storage
Structures can be toggled on/off
Fixes
Bug fixes
Data fixes
More from Rustforge Playtest
Other announcements
All events
Game update
27 Mar 2026
Rustforge Playtest – Pre-Alpha 0.1.20
Changes · Improved map generation · Improved loading screen · Adjustable camera zoom · WIP: Experimental tubes added Fixes · Fixed an issue with demolish tool area selection · Fix issue with static structures being removed with demolish tool · Generator power state now updates instantly when a turbine is linked · Fixed non-deterministic chunk generation at map boundaries and on reset · Fixed ca…
In-game event
13 Jan 2026
Rustforge Playtest – Pre-Alpha 0.1.19
Changes · Support for multiple input item requirements for structures · Structures can be connected with conveyor belts (no lifts required) · Add area demolish feature · Adjusted camera settings Fixes · Fix rotation offsets for advanced assemblers · Fix mounted structures linking correctly to other structures
In-game event
29 Dec 2025
Rustforge Playtest – Pre-Alpha 0.1.18
Changes · Add basic power production logic · Add several mineable resources · Improved status indicators for structures · Improved tutorial Fixes · Fix bug affecting mounted structures · Fix refreshing area radius when structure moved