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BEASTEventsCommunity Patch #2
Game update

Community Patch #2

BEAST · published 3 Nov 2023, 15:31 UTC

All eventsPlayers around this dateRead on Steam

Greetings travelers!

BEAST Community Patch #2 is officialy live now! We'd like to express our gratitude to the BEAST community for your continued support and feedback. Your input has been invaluable in making this game even better.

We're excited to announce the upcoming release of our Community Patch #2, packed with a host of improvements, bug fixes, and new content based on your valuable feedback. This patch is a collaborative effort between the development team and the dedicated BEAST community, and we're thrilled to share the details with you.

Community-Requested Features: We've listened to your suggestions and we are implementing several features requested by the community! Do you have any idea how we could upgrade your gaming experience? Feel free to post your thoughts on Steam Forum or join our amazing community on Discord and connect with other players and BEAST Dev Team!

Skip tutorial: We understand that most of players will catch up quite fast what button does what and even if, after you played the tutorial once - who would want to play the tutorial maps each time you make a play-through, am I right?

Now you don't have if you don't want to! Ready to dive into the deep waters from the start? We got you covered!

Here is a little GIF with explanation on how to skip the tutorial and start the game from the creation of your main character! Simply in the difficulty settings mark that you want to skip tutorial and press play!

Do you like challenges? Try to play the BEAST without the tutorial and try to discover how mechanics work without any help! We will throw you into the not so shallow waters from the start! Just create your main character and you will be ready to unleash your inner beast without any delays! On the other hand if you would like to have more chill game? TURN OFF PERMADEATH MODE!

Bug Fixes: Addressed numerous issues reported by the community, including crashes, graphical glitches, and AI behavior problems

Cool feature intro: Igor has learned how to properly make an over watch! Surprise your enemy by being prepared for the attack! Igor can now defend a lot better with this feature added. Now you have an additional tactic in your arsenal!

Detailed Patch Notes

New Features

  • Added Tutorial skipping option
  • Added Permadeath Mode toggle in difficulty options

Cutscenes

  • Update visuals for most cutscenes
  • Update subtitles for most cutscenes

Graphics

  • Visual improvements on levels

UX/UI

  • Updated icons for consumable items and retreat info
  • Updated useful links
  • Added tooltip status text for downed/retreat/death characters
  • General UX/UI improvements

Animation

  • Improved timing of gameplay animations, especially the "supporting" ones, like reloading or getting into cover, and other abilities

Balance

  • Increased the amount of ammo through the levels (nearly doubled)

Fixes

  • Fixed a potential blocker with fear action triggered on Igor preventing the round from ending
  • Fixed potential blockers on levels caused by object collisions
  • Fixed some issues with Bullet Hell's ability
  • Fixed some issues with the grenade targeting system not working properly
  • Fixed an issue with “missing string table” in visual options
  • Fixed an issue with using the "Execute" ability on downed companion not generating enough insanity to enter Beast mode in the following turn
  • Fixed an issue with an empty loot chest that can be interacted with for the purpose of the mission's side objective
  • Fixed a potential issue with the player causing Igor to move by hovering over different movement destinations


Thank you for being part of the BEAST universe, and we can't wait to see you on the battlefield!

May the stars align in your favor,

BEAST Dev Team

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