Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Dungeon Tavern›Events›Release Week Development Tracker
Game update

Release Week Development Tracker

Dungeon Tavern · published 3 years ago

All eventsPlayers around this dateRead on Steam

We're spending a lot of time this week continuing our game development grind and doing our best to take care of as many issues as we can, that people are bringing to us during the launch window. While in general we will be working on regular hotfixes and smaller updates between our major milestone goals- release/update windows usually have more feedback for us to directly address.

As such, instead of doing individual hotfix posts, I'll just be posting them all here in this thread, as we will likely have multiple smaller fixes and patches coming out this week.

Hotfix 0.1.12

  • New: Added support for group scenes in gallery
  • New: Initial Steamworks implementation with cloud saves for Story Mode and Gallery.
  • Fixed: Cleric, Ranger, Brute group scene soft locking the sandbox mode for the characters involved. The way group scenes are unlocked will change in the future.
  • Fixed: The missing Imp foreplay card from story mode is now added to Gallery.
  • Fixed: Gallery unlocking scenes players haven't yet discovered.
  • Fixed: Camera bounds showing the deep dark void at max zoom out in Sandbox mode.
  • Fixed: MainMenu 16:10 support


Hotfix 0.1.11

  • Fixed: Story Mode branching failing near the start of Day 2
  • Fixed: One of Day 1 dialogue choices not displaying correctly
  • Fixed: Gallery not being interactable on repeat loads
  • Fixed: Item trading between characters when both characters hold items. One of the items won't disappear into the ether anymore.
  • Fixed: Issues related to Follow Me interaction
  • Changed: Some of the missing Imp gallery entries have been added. Will be expanded in the future.
  • Changed: Only one character status effect can now be active at a time. (Horny = sex, drunk = foreplay)
  • Changed: Talking no longer triggers character status changes. (Holdover from previous design iteration, might be re-implemented in a more clear way in the future.)

Hotfix 0.1.10

  • Changed: Dialogue printer will show full text before skipping
  • Changed: Interaction menu from icons to text buttons
  • Changed: Flirt interaction becomes available only when status such as Drunk or Horny are active on the selected character
  • Fixed: Gallery saved data loss
  • Fixed: Minotaur animation not being added to gallery
  • Fixed: White screen highlight getting stuck when deselecting a character mid stairs
  • Fixed: Adventure board rewarding wrong items
  • Fixed: Story Mode branching not displaying choices that require two or more choices made in the past.
  • Fixed: Follow Me Interaction bricking the game when used twice in a row on the same character
  • New: Background art for each enemy in battle mode
  • New: Added hint menu page 3 explaining Sandbox mode controls

Hotfix 0.1.9

  • Fixed: Save format and save system issues and location
  • Fixed: Story Mode getting stuck after three dialogue lines on some machines related to system locale settings
  • Fixed: Several Story Mode dead-ends
  • Fixed: Save Slot deletion button visual bugs
  • Changed: Sandbox Imp - removed some regular interactions to better communicate her non-controllable state.
More from Dungeon Tavern

Other announcements

All events
Major update9 Feb 2026v1.1 UPDATE - THE BIG REDD UPDATE - NOW AVAILABLE!The game may be complete, but we still have a number of goodies in store for you! Read on to see what's new in Dungeon Tavern and what's coming up next! CELESTE DAY 5: One of the lewd scenes on day 5 got edited. Previously you couldn't see any of the action, just overhear what was being implied. Now you have the option to choose to sneak a peek, which includes a fully animated CG and some addit…Game update18 Jan 2026MINOR FIX + UPCOMING CONTENT PLANSWe had planned to get some new content out in December- a new lewd Celeste scene that hopefully helps the pacing slowly ease into some of the more hardcore scenes that show up later in the story- alongside with Redd Ryder joining as a guest with her own CGs. However despite our push to make that happen, the Holidays are the Holidays- we ended up succumbing to the usual batch of Holiday related…News27 Oct 2025Dungeon Tavern Has Left Early Access, 1.0 Is Here!Exactly two years ago today, on October 27th, 2023, we first launched Dungeon Tavern into Early Access on Steam. The game has gone through many changes since it's release. Despite an originally rocky start, we've received a lot of fantastic feedback and support from our audience which has helped us find our footing with the game. We've come to a point now where myself and the rest of the team c…