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Harvest HuntEventsUpdate - Demo Build v 1.3.0
In-game event

Update - Demo Build v 1.3.0

Harvest Hunt · published 25 Oct 2023, 14:37 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone! We have a new demo update just in time for Steam's Scream Fest, which of course we are taking part in! Here are the complete patch notes.

New Features

  • New monster turn and rotation animations
  • New UI lighting effects across all screens
  • New attack animations for the monster
  • New QTE monster attack
  • Additional night to play just for the demo!

Updates

Gameplay

  • Warden's Sight now includes the remaining Tools to use around the map
  • Decreased acceleration time for the player character, making the movement feel a bit snappier
  • Adjusted some Water Fiend locations so they aren't hidden and hard to see
  • Monster and landmark lore adjusted to unlock at different nights
  • Enabling the Current Hand and Compendium tabs at different times in the flow
  • New player damage camera shake

Environment

  • Hanging cloth physics improved, reducing the stiffness and collision
  • Pass on the foliage around the whole map

UX & UI

  • Items in Warden Sight are properly visible
  • Updates to most UI screens with new colors changes to images
  • Controller image tweaks in the settings
  • Updated settings with new UI artwork
  • Adjusted a few tutorials to include images and have better wording

General

  • Increased Water Fiend height and emissive values so it can be discovered easier
  • Increased emissive values of the interaction flash of various objects
  • Various monster animation tweaks

Bug Fixes

General

  • Fixed the bug in the Tools screen that used to lead to the wrong tooltip being shown when out of health to purchase more items
  • Removed noisemakers from inconvenient places
  • Fixed monster not being able to reach the boathouse
  • Fixed the bug that would lead to the character selection being unlocked at the start of the first PT's last season
  • Fixed issue where whispers cannot be reshuffled using the controller
  • Fixed issue where players cannot get into crouching from running
  • Fixed an issue where Health is incorrect on map screen when gaining/losing the 'Ill Vigor' whisper through Redraw
  • Fixed an issue where players could keep pressing the controller input to redraw whispers
  • Fixed issue with missing rope and lantern textures
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