Kept you waiting, huh?
Yeah, sorry about that. Had a very hectic 2022, where I nearly died multiple times.
I'm doing better now, though, which means it's time for an update of Infinite Voyager!
This time, you aren't going from system to system. Do you see that star over there? Go there and explore the planets. If you want, conquer it for the faction of your choice and come back to it later!

One of the problems with combat is that players would have to keep looking away from their ship while they were fighting if they wanted to see if they ran out of ammo. Sure, that works in FPS games, but this is a roguelike space exploration game, not an FPS. Better to have all the info you need right next to your ship.


I'll be honest, this one is kind of for me. Sure, the old look wasn't bad, but man did it look ugly. A fresh coat of neon-blue paint looks way better.


Want to keep track of everything you have in total? Now there's a tab for that.
And they show up!

If you're going to be traveling through an entire galaxy, then you're going to need a new save system to save all that progress. Now you have one!

Inspired by Tyrannis' own video tutorials, I've basically gutted the old text-based tutorial system and replaced it with a brand-new video tutorial.

Are you tired of attacking a system, only to have to retreat, then return to an entirely new defense fleet? Well, that's all a thing of the past, now. When you attack a ship in the defense fleet, it's going to stay dead or captured.

And we're just getting started, folks.
Anyways, it's good to be back and working on Infinite Voyager again. Updates should be coming more regularly now.
Thanks to everyone who helped bring the game here. Seriously, I couldn't do it without you guys.
It's good to be back.
-Chris
Web: https://cghone.com
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