Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Bosorka - Witchrise›Events›Roadmap & Patch notes V.1.0.28
In-game event

Roadmap & Patch notes V.1.0.28

Bosorka - Witchrise · published 3 years ago · build 11067701

All eventsPlayers around this dateRead on Steam

Hey everyone, we’re hoping you will get a great weekend, and add our little bit to make it even better here are some news on Bosorka!

While we appreciate you having a great time with the game, we got requests to add more things to the game and evolve it even further. So here we are presenting you what our future updates could look like, you can consider it as a roadmap for new free content we will be adding (keep in mind, things listed in here are not in order) :

New Runes and Spells


Yes, we will add them as we go and you can expect much more new toys to play with. Runes require an elegant approach, as they can combine with the existing ones and things can get messy. We are not afraid when builds get really powerful, though would like to test if they will not ruin the experience in a bad way. The more runes we are having - the more tests are required (as things begin to multiply with each other), so if we will miss something - let us know and we will take a look what we could’ve missed.

Local Coop


Well, here’s that. We have an unusual idea about this mode, and it could be something really fresh and interesting, but first of all we need to try it out by ourselves. The game is built around playing with one character, so it will require some adjustments and testing. Most probably before launching it live, we will make a few closed beta tests, so make sure to signin on our Discord if you want to help us test things out (link is in the description of the Steam page).

Lore and Story


There are a few really cool ideas how we could fullfill curiosity for those of you who like not only action, but also knowledge on what stands behind the curtains. You can expect more interactions with existing NPC’s, and also descriptions about how things are settled in Bosorka.

Online Coop*


This is by far the most challengin thing to implement, it requires lots, even tons of effort. But we will do our best to research in this direction as we continue to expand the base game. As it also needs more resources, we will be more confident in realisation of this idea based on how the game performs in terms of sales. It is indeed a hard task, though we eager to try it at some point.

Localization


We would like to make Bosorka as comfortable as possible to variety of players all around the World, pretty soon we will annonce a new available language options. Also, if you would like to help us out to bring this game to your native language and have a solid knowledge of some specific language - reach us out over Discord and we can talk about possible collaboration.

Music


We had a really warm feedback about the music in Bosorka so in upcoming updates there will be new fresh material of our composer LightReturn, it will help with diversity and will add a new layer of fresh emotions.

New locations and more


We are also eager to bring you more challenges and locations, alongside with additional activities. You can expect to see more things to do and more places to go, more details in upcoming developers notes.

As you can see we have a plenty of work ahead, and plenty of new fun things to add for you. If we missed something you personally would like to see - reach us out, we are friendly and love to communicate!

Patch notes v.1.0.28

Improvements

  • More tips. Added a few more tips like how not to drown in water or use amulets
  • When picking up blueprints of new scrolls no longer reveal the name of it
  • When picking up a phantom heart while being damaged it also adds as a bonus instead of applying to heal
  • You can now pick up a phantom heart while holding a cursed rune “Ruby Ring” which limits the maximum health of the player
  • Added immune notification on top of the enemies that can not be affected by certain statuses
    Localization and UI improvements
  • Runes and spell descriptions are not showing in its full length, and you no longer need to open the equipment window to read it through
  • The new Patch Notes button on the main menu will keep you updated on what changed in the last version of the game
  • All bosses now attack the closest target without choosing a player in a priority
  • Changed behavior of bosses on Ghost broom ability. When activating this ability they will switch targets on your companions, or use AOE attacks in case you don’t have one
  • Improvements in Chornobog AI. Now he will activate his dodge ability after his attacks
  • Chornobog max health is now 2400
  • Changed chests balance in Chapter 2 and Chapter 3
  • Stamina depletion is improved when sprinting. Now stamina depletes based on the distance player traveled instead of the time the sprint button was pressed
  • The cursed companion now heals himself by 2 points in exchange of the half heart of the player

Bug fixes

  • Fixed a bug of not being able to continue the game when the player had a “Kitty” rune and died at the same time as a boss
  • Fixed a bug of not being able to pick up a book after Chornobog was defeated
  • Fixed a bug where your companion could stuck in the well after moving to a new chapter
  • Fixed a bug with a cursed companion, which could break the game on the final boss location when you won the fight with him
More from Bosorka - Witchrise

Other announcements

All events
News20 Aug 2026Gather up by the fireHey everyone! I see we have some new witchery apprentices, and some returning ones! How are you all doing? As you know, from time to time we still keep delivering new updates to the game. So we thought it would be interesting to hear your thoughts about the current state of the game. Did you enjoy the latest Survival Mode, or haven’t you had a chance to try it out yet? What new things would you…Release21 Nov 2025Bosorka: Witchrise DLC Availiable Now!Hey everyone! Please welcome the very first DLC for Bosorka called Witchrise . This package adds a new game mode to play around with and a nifty reward - an otherworldly broom called Skeletica . Before we break down this DLC, I just want to kindly remind you: If you would like to buy it and support us - we would be grateful as always - but in case you can’t afford it, we are still running a con…In-game event20 Sep 2025Update + Upcoming DLC + Something SpecialHey everyone, get on your brooms, because we have some nice news for you! We are preparing a new DLC for Bosorka called “Witchrise” . It will feature a new gameplay mode, as well as a new broom and spells for it! It will be available in October . Psst, that’s not all - everyone who completes a special secret contest can get it for FREE . All the details will be announced in our Discord . This i…