Hey candy guards!
It's with much excitement that we announce our second game, Candy Disaster: TrapMaster!
As the sequel to Candy Disaster, it will feature your favorite tower defense designs, but with the addition of roguelike elements to keep you on your toes, and a twist of deckbuilding mechanism for smooth-flowing gameplay.
In TrapMaster, you'll go through a procedurally generated map filled with mysteries and dangers. You start with a few trap cards, and pick up new cards/upgrades/items on your climb to form a deck that will keep you going until you meet the final boss.
During the turn-based battles, play your hand to set up traps or launch attacks on the enemies to guard your tower!

We're also experimenting with a different art direction, using a gray and muddy style to bring out a darker mood and atmosphere (well a space adventure is not all rainbows and unicorns).

We can't wait to show it to you guys! We're planning to finish our first demo soon to launch a playtest! We look forward to hearing your feedback and perfecting the game!
https://store.steampowered.com/app/2330870/CD2_TrapMaster
Cheers,
Klaus