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Castle Daybreak›Events›The Exalted Vanguard Update!
Community

The Exalted Vanguard Update!

Castle Daybreak · published 3 years ago

All eventsPlayers around this dateRead on Steam

A new update is almost here! Comprised of a lot of new changes; such as,

  • A New Crowd-Control based Class - The Exalted
  • Class ability rework - Almost all abilities have had some form of rework to be more intuitive and to fit the class play-style.
  • World design updates - Some areas of the map have been improved visually to remove negative spaces.
  • Mount System - Players will be able to purchase and name their mounts.
  • Sun & Moon Transition - A more seamless transition between day and night.
  • Moon shadows - Previously, the moon never had any shadow. Now the night will have its dynamic shadow.
  • Sprint is now toggle based - I know it can be painful to constantly hold down sprint key while sprinting, especially for controllers. This should help.
  • Fx Reduction - Some abilities had too many overwhelming visual fx.
  • New Quests in a few areas.
  • Weapon System Update - Previously, weapons were class based. I have mostly moved away from that idea. Now all class can benefit from any weapon proc. (except for bows, those are primarily for Rogues)
  • Atmosphere - Clouds and the overall ambiance of the game has had some improvements.
  • Steam Achievements! - Some achievements have been added!
  • Enemy Buffs - A small amount of enemies have had a few buffs, while others have been balanced. Most bosses have been made stronger, with abilities to make fights more interesting.
  • Lots of bug fixes - With any new changes, there are usually hidden bugs lurking unaware. A majority of bugs found during testing/playing have been fixed.
  • Saving Quests - Quests and progress will now properly save.
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