
Hey yall, it's been... awhile.
The TLDR here is Mini Hockey Champ will be receiving its first update ever later this year! Let's talk about why and what to expect.
So first the 'why'. MHC was accepted on Steam Greenlight (remember that?) in 2015 and released in November of 2017. Ultimately, a combination of low sales and very little interest quickly painted a picture that the game was sadly dead on arrival. At the same time, Unity (the engine the game was built in) announced they would no longer support the language the game was programmed in, which seemed like a pretty clear sign to me that it was time to move onto other things.
I'll be the first to admit that MHC really is a mixed bag. It still holds up visually and has a lot of memorable presentation aspects that people enjoy. It's also incredibly frustrating to play and has a steep learning curve regardless of your skill in other hockey games. It's pretty fun to play against another person but as a single player experience there's not a lot of depth.
My second game, Sunday Rivals, taught me a ton about how to make a better sports game. Over the last 6 years, it's become more and more frustrating to me that MHC can't benefit from everything I've learned in that time. So I've decided to bite the bullet and reprogram Mini Hockey Champ! to work again in modern Unity.
This is a pretty big undertaking for a game no one cared about, so let's talk about what to expect:
If you made it this far, thanks for reading, I appreciate everyone who gave the game a chance over the years, you're in a very small but very cool club! My plan is to open up a beta branch for this update before launch, so if you own the game you'll get access to that as soon as it's available (and I figure out how to set that up).
Let me know if you have any questions and as always, thanks for playing!