Hello fellow demon slayers, we hope you are well and ready for the upcoming weekend!
This week we will present a rather small update, as we are preparing a bigger one for the next week.

Improvements
- New music on Deceptive Forest
- Altar with coins can now be activated with hits
- The Copper Pin rune now attracts only the required amount of apples for healing
- We are preparing game for full, 100% compatibility with Steam Deck, this and possibly the next update should fix remaining issues
- As we are preparing new localizations there were also a few tweaks in existing ones, including the default language that is now using your game client preferences
- The player will now be invincible for a short amount of time when taking damage or upon reviving
- Now when maximum health is capped after taking a Silver Comb cursed rune the health bar becomes inactive instead of disappearing, so when you get rid of cursed runes you get back all your locked hearts back
Bug fixes
- Fixed a bug where there was an improper amulet and a spell in the bestiary that appeared to be locked
- Fixed stamina bar not showing up properly when you had stacked a lot of additional bars of it
- Fixed amount of charges of spells now updates properly when on the spell selection window
- Fixed a bug on Chapter 3 boss fight when defeating the boss