This is the first week since our full release! We have received a lot of support and love, as well as some constructive feedback! Thank you all for your support! If you enjoy our game, please recommend it to others! Every positive review and recommendation is a great encouragement for our small indie studio!
Please continue to follow us on our official Bilibili channel or Youtube channel, and we will keep you informed of any progress!
This week, we focus on further enhancing the game experience, fixing bugs, and ensuring a stable version.
Based on your feedback, we have made some adjustments to the mechanism of the Heart Demon. In addition to being sealed through the previous elemental sealing mechanism, the Omen can now also be defeated through direct attacks. Killing the Omen once counts as one level of sealing. It is important to note that each card used will bear the corresponding effect of the Heart Demon's layers. Additionally, the Heart Demon now recovers HP at the end of the player's turn, restoring 50% in Trials 1-19 and 100% in Trial 20.
With the introduction of the new sealing machanism, it is no longer necessary to rely solely on the elements. This aims to minimize the experience of missing turns due to a lack of required elements to seal.
Now, if elites and bosses receive high overflow single-target damage, it will display how many times you have killed the target in total. The higher the damage stack, the more satisfying it is!





