Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
People Playground›Events›Recent changes, in case you didn't know
Game update

Recent changes, in case you didn't know

People Playground · published 4 years ago · build 10691106

All eventsPlayers around this dateRead on Steam


Hello everyone. Sorry if you expected a fantastic content-filled update today, this is just a list of every update since 1.26 because I noticed not everyone was aware that the game is always being updated, whether it shows up on Steam News or not.

If you want to stay up to date (for real) then you're better off joining the Discord server or reading the blog. Steam News is cool and everything but it exists in a weird limbo between the immediate interactivity of Discord and the complete lack of it on the blog. There is information on there that isn't available anywhere else.


1.26.6 - March 4 2023

Added

  • Some extra checks when uploading items to the Workshop to prevent unclear failures
  • When a mod is uploaded from within the game, it is modified slightly to make it harder to blatantly reupload
  • Limb.StrengthMultipliers, a float array that is used to adjust the final motor strength of the limb. Empty by default.

Changed

  • Renamed "Blood vessel wire" to "Liquid conduit"
  • Objects held by humans (etc.) will no longer collide with the human until it is distant enough or 15 seconds have passed. This prevents, for example, dropped weapons from freaking out when its wielder is killed.

Fixed

  • Layer editor showing up when it shouldn't

1.26.5 - February 15 2023

Added

  • WaterBehaviour.Ignore, IgnoreObject(gm), and StopIgnoringObject(gm)
  • You can now toggle the detector beam visibility in the context menu and added a enabled light

Changed

  • Increased EMP chance for regular atom bomb

Fixed

  • That wire layering bug when editing layers
  • Organism temperature response being way too abrupt
  • EMP from nuclear weapons not passing through objects for some reason

1.26.4 - January 22 2023

Changed

  • For modders: the Lasered message is now OnLasered and takes a Messages.ILasered.LaserArgs as a parameter. Please implement the Messages.ILasered interface.
  • You can double click a mod to toggle it

Fixed

  • Map objects occasionally creating spawn particles
  • Tank tank problems (Tank)
  • Some UI problems

1.26.3 - January 18 2023

Added

  • Laser receiver double trigger
  • Suspicious mods can now be "trusted". Observe.
  • Mods can now come with a README.txt, which can contain TMP rich text which will be displayed on the right side of the mod list screen. Think of it as an extended description. More information on the wiki.

Changed

  • Minor tweaks to body temperature management (body is now less effective at resisting external heat than it is external cold)
  • Being on fire causes skin damage and is less likely to cause someone to lose consciousness
  • Organisms burn longer

Fixed

  • PPG modding wiki bug fix to do with rendering method overloads
  • Thermal vision display not showing lava temperature
  • Broken limbs incorrectly invoking damage functions (leading to a stopped heart not being lethal occasionally)
  • Procedural fragments disappearing after every limb is crushed

1.26.2 - January 5 2023

Added

  • Thermal vision now also displays the temperature of the object under the cursor

Fixed

  • Weapon attachment undo
  • Red barrel fire now takes no-collide into account
  • Gore fragments are now always removed with the organism
  • awdawdawdawd

1.26.1 - December 31 2022 🎆

Changed

  • Explosive barrels will no longer ignite obstructed objects
  • Wrench description is now more accurate

Fixed

  • Layering issues regarding objects with multiple sprites (lagboxes, ion cannons, etc.)
  • Syringes behaving incorrectly if pasted/loaded while lodged into a liquid container
  • Attachment point blob in detail mode being visible at the wrong time
  • Flare showing spawn particles on use, sometimes
  • Deflated tyre appearing inflated after deserialisation
  • Organisms slowly descending if the surface they stood on is disintegrated or otherwise removed unexpectedly
More from People Playground

Other announcements

All events
Game update6 Feb 2026Updates and WorkshopGood morning, good afternoon, good evening, and good night everyone! The incident I am not completely done with my confusing, disorganised, haphazardly assembled task list, but I've gotten far enough that I can finally reopen the Workshop without having anything to worry about. Please enjoy and I am genuinely sorry for having it closed for so long. I'm going to be paying close attention to the…Game update3 Feb 2026Security UpdateHi everyone! Please update your game. Whether you are on the default, beta, or alpha branch, ensure your game is updated to the latest version. You can do this by verifying game files . Keep your game updated as I publish more improvement constantly. After some talking and reading, I can say with decent certainty that the mod spread by uploading itself onto the Steam Workshop by overwriting you…Community1 Feb 2026Urgent PSAHello! I have temporarily disabled the Workshop for People Playground. Nothing has been deleted. A malicious addon has spread itself throughout the Workshop. For now, I can't say with absolute certainty what this mod has done, what it does, how it does it, or any other useful information. What you should do · Update the game by verifying game files · Go to your game directory and delete the "mo…