Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Love Sucks: Night OneEventsDev Update
Community

Dev Update

Love Sucks: Night One · published 30 Jun 2023, 16:00 UTC

All eventsPlayers around this dateRead on Steam

Yes, we’re still working!

We're very active on other places, like our Discord, but we haven't been updating you guys on Steam as often as we really should. Love Sucks is far from dead, we're working on it every day, and it's time we put out an update to let everyone know where we're at, and to keep you all in the loop. I'm sorry it's been so long coming.

Checking in, what we're doing:

Frosto is: Programming scenes, writing more scenes, editing, designing animations, directing audio, plotting and scheming. Working on the next early Patreon build of the game.

Aila is: Done with all the art for the game, a lot of which you might have seen on the Twitter, Patreon or Discord! Now she's working on bits of art for updates to Night One, and doing tweaks to art she's made whenever she needs to.

Kayla is: Posting things on Twitter, Patreon and Discord. Tax evasion.

Here's what’s left for us to do before N2 is ready:
Voices: All voice acting is recorded and cut, ready to go!. We are working to place the last pieces where they need to go and normalize it so it sounds super nice. We’ve got more than 600 cues in N2, which is waaay more than N1! We have 2 more scenes to have voices put into, and then our free radicals.

Sound Effects and music: Sexy Orgasms and rocking music is harder than it seems, and we’ve got our sound person Dex working hard to get them done as soon as she can

Major Scenes: Major scenes are all written and implemented. What we still need is a few more intros and outros to serve as transitions because of the dynamic way that we’ve tried to do N2. We got three more and then they’ll be done!

Free Radicals: This is Frosto's nerdy name for small scenes that fit between the major important scenes that drive the story forward. We have tiny scenes in- game that we are working on implementing, like the gang going around the festival and having memorable fun, or just talking to each other to develop their characters a little. We have a lot of drawn stuff but any ideas you might have for fun with Jan, Anna, Naomi and maybe even Addy, drop into our Discord and tell us what you think!

Future updates to Night One, after Night Two:
Oolay Tiger: Oolay is the new voice of Jan, and we have to get her into N1. We plan on having a switcher so that you can switch between ZeroDiamonds and Oolay in N1, but that takes a bit of programming

'Combo meal' in N1: We have most of the artwork in for Sarah with 'extras' in N1. Some changes in the script and story, and it should be ready for release not long after N2 is.

A few extras: We’ve been kicking around a few other ideas in the Love Sucks universe, and we’re working on stuff to show off to you as soon as we can!

If you think it doesn't sound like much, you'd be right! There isn't much left, but it still takes time to do. We're working hard every day with those few precious hours of free time our daily lives allow us, but we hope to bring Night Two to you as soon as we can. Thank you, everyone, for your patience and your support, it means a lot!

More from Love Sucks: Night One

Other announcements

All events
News26 Apr 2024Love Sucks: Night Two RELEASINGLove Sucks: Night Two is now available to play, released on Steam right here !!! It will sell for $10, and also has an Art Book as optional DLC for people who want to support us a little extra, and have a little insight into the development process! It installs as a .pdf to the base game folder. After several years of hard work from all of us, more bumps on the road, and hurdles than we are to…Announcement14 Apr 2024Love Sucks: Night Two Release DateLove Sucks: Night Two finally has a release date: April 26th, at 4 PM PST, and will sell for $10! If EA drops a bunch of shit that day we're gonna make it like Monday or something though :| It's been a long time coming. Much longer than we anticipated, but after all our years of work and effort, we can finally consider N2 to be ready for people to buy and play! We've passed compliance, we've go…Game update26 Mar 2024N1 Update (And N2 release date soon!)Good evening everyone! I forgot to put this on the N2 news and not just the N1 news! It's been quiet on the steam front for a while, but rest assured we've been working on the game quite publicly. We're mostly active on Twitter and Discord , but I apologise for being quiet over here. But let me get right to the point! In preparation for Night Two's release, we're pushing a small update to Night…