In-game event

Game Updates 12/17-1/28

Antimatter Dimensions · published

Hi Everyone!

We’ve made quite a few adjustments, bug fixes, and additions over the past month and a half. We wanted to make sure to post here for those users who may not have access to our Discord.

In this current patch:


Spoilers tags for Reality related content

Balance changes:

  • EC4 infinity requirement scales slower (50M => 25M per tier)
  • EC11 goals have been reduced by e50 on all tiers
  • Improved visibility for cel3 hints (progress is now always visible and accumulates 10x faster)
  • Made Black Hole auto-pulse always force charging at 99%, removed adjustability for charge rate
  • Momentum grows 2.5x faster
  • Reduced final singularity milestone (8e45 => 2.5e45)
  • Speedruns now also start with achievements 35 and 76

New QoL:

  • Made Time Study tree import text persist between closing the modal
  • Added "Respec and load" buttons/options for Time Study loading
  • Added "Sort by Level" to glyph inventory
  • Auto-EC now holds (but doesn't complete) the next one when paused

Bugfixes:

  • Modern-Metro themes now have the correct AD color
  • Cloud save conflict option buttons now work properly
  • "Buy 10" multiplier now always shows
  • Crunch modal no longer shows up pre-break with hotkeys
  • Next EC rewards now show "Next:" even when capped
  • EC requirements no longer scale up after max completions
  • Fixed Companion Glyph still counting as a glyph in some cases (LE, nav, achievements)
  • Fixed black hole-related achievements not affecting displayed interval/duration
  • Cel5 times now account for storing real time
  • Cel6 text now updates properly after destabilization

Minor changes:

  • Improved Cloud conflict detection (eternities in early eternity and max Dilated Time in dilation)
  • Added ability to hide Google info when Cloud saving
  • Added "Common Abbreviations" to H2P
  • Added max replicanti text
  • Reduced IP/min and EP/min hiding thresholds on prestige buttons
  • Added an outline for fully-completed EC studies
  • Added cel3 icon to cosmetics
  • Made paperclips less invisible
  • Fixed more minor typos and made many minor wording improvements

In prior patches:

Steam Specific

  • F10 was added as a Fullscreen hotkey
  • Zooming was been added and can be accessed by pressing CTRL with either the - or + keys. Pressing CTRL and 0 will reset the zoom to 100%. This zoom level is stored locally and kept on reload of the game.
  • Added Discord Rich Presence for Windows Users which will display your game progress in Discord if activity status and steam-linking are enabled in discord settings
  • Fixed Ticker Link related bugs
  • Ui Size for the old Ui was improved quite a bit
  • A bug that allowed unlimited web access was squashed
  • A purchasing bug was also squashed
  • Game should use slightly less CPU

Mechanic Changes

  • Buffed Break Infinity passive infinity generation upgrade (Cap is now once per 100ms instead of 165ms and is reached at a fastest of 50ms instead of 33ms)
  • Limited offline ticks to a minimum length of 50ms
  • The Companion Glyph no longer counts as a Glyph for the purposes of Glyph-based requirements
  • Made clicking challenge header switch to the tab of the innermost challenge
  • Changed EU1 perk to apply to all forms of eternity gain, not just manual ones

Bugfixes

  • Fixed EM6 being disabled even if EM200/EM1000 are still locked
  • Fixed EM200 applying when auto-eternity is in the wrong mode
  • Made EU1 apply properly on-purchase
  • Made EU2 always check before EP-based autobuyers trigger
  • Fixed being able to enter cel7 while in another celestial reality
  • Fixed autobuyers being unmodifiable in early cel7
  • Fixed ECB using current IP instead of max IP
  • Cleared New! notifications upon loading different saves
  • Fixed IC5 erroneously applying C9 effect to tickspeed cost
  • Fixed replicanti time estimate being incorrect in certain cases with Cosmically Duplicate
  • Fixed NC6 not actually spending lower dimensions when purchasing upgrades
  • Fixed some text overflow issues in IC3 and reality upgrades
  • Fixed Alt-T hotkey not working before completing tickspeed challenge
  • Fixed glyph tooltips not appearing in a certain secret theme
  • Fixed some bugs related to achievement Bulked Up
  • Rolled back styling change for unpurchasable upgrades on dark themes
  • Fixed ID/TD multiplier tabs disappearing within EC11
  • Fixed a game crash when attempting to run empty or invalid automator scripts
  • Fixed a few bugs in celestial content
  • Remove the save notification from automatic saves
  • Fix the unnecessary "Bulk" text from big crunch autobuyer
  • Fix various typos
  • Give Nicolas Cage his real name back
  • Add missing entries from changelog
  • Fix edge-case division by zero from an eternity upgrade.
  • Adjust how to play entries to take steam into account, and some other fixes
  • Fix a couple of news tickers
  • Shop now says in each individual purchase if you haven't unlocked their respective mechanics yet
  • Fix infinity and time dimension row colors on modern UI
  • Add more clear visual side to reality upgrades
  • Show dim percentages when holding shift down if they have been hidden.
  • Fixed some multiplier tab info not displaying

Text changes

  • Added warning for lag in animated themes
  • Fixed incorrect text on references to the IP formula
  • Clarified ach156 only applying to generated TT
  • Updated some slightly out-of-date How To Play entries
  • Added additional info to Glyph Filter and Alchemy in H2P
  • Reworded DT mult from replicanti glyph effect to not use very small numbers
  • Improved Perk wording consistency
  • Fixed a few spots with unformatted and/or unblinded numbers
  • Fixed various punctuation inconsistencies
  • Made Big Crunch autobuyer always show interval, even if below update rate
  • Moved EC8 ID purchase count nearer to the top of the page
  • Added "approximately" to replicanti timer at low amounts
  • Made AG button text account for achievements which stop certain resources from being reset
  • Added text in a few places for capped upgrades/effects
  • Changed matter scale text ("If every antimatter were...") to only change once per second
  • Reworded reality reminder text
  • Fixed various typos
  • Added news ticker suggestions up to Dec 26th, fixed some incorrect news tickers
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